io_anim_seanim
io_anim_seanim copied to clipboard
SEAnim Plugin for Blender
 Having some sort of issue enabling the add-on, when clicking this error pops up. If it's an issue, my blender is installed on a different drive then my user...
When an animation is imported and I move it with G the majority of the animation is selected indefinently and is unable to move.
Doesn't import on blender 3.1
When importing or exporting an animation, it would save a TON of headaches if users could specify a scale factor. As of now, there are lots of software that export...
the issue seems simple even selecting armatures or any type of bone, leaves the timeline completely empty I'm using it for Call of Duty Ghost latest blender version 3.10 Any...
I have installed seanim but when I go to file > import > SEAnim, SEAnim is greyed out. I am on Blender 3.0 and tried on Blender 2.83 LTS as...
Changed the animation import to match the coordinate system to the blender system. These edits must be used with this version of the Model Importer: https://github.com/dtzxporter/io_model_semodel/pull/20
it seems some of the bones rotation when i import an animation are weird and are rotated like 90° rotated more on a certain angle
i've installed all the files and theres no addon for SEAnim in the list. do i downpatch?