bbab

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I'm loading Flux locally. Is this related to the issue?

> Hello, > > For _detection_, we use warp's hash grid structure. You can find out more about it [here](https://nvidia.github.io/warp/modules/runtime.html#hash-grids). > > Once collisions are detected, we use an IPC...

> We want the weights to be linearly independent, and orthogonality is a stricter condition than necessary, but a simple loss function. > > Without linear independence, the simplest way...