Fiship
Fiship
Not only because you can "bypass" it by clicking calculate button before start of the turn, but also that breaks with other characters (and there *is* a way to get...
let's say i want to do something like "upgrade the next spell you cast", and my current method is "iterate through all the equipment and setvar some variable, then when...
just because instead it excludes "Burning Sword" which doesn't exist
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In this case, Rockpick got weakened (via CAW) while player was Gargoyle, and it stopped being temporary  another example of how weaken breaks everything
If you use fury on equipment in any episode that includes Rust, equipment will create its copy with decremented durability above the source equipment, which you can't access. https://user-images.githubusercontent.com/89795491/180438499-6caadc6e-ac6c-46b5-b613-cd8e6daa9c86.mp4 yeah,...
I'm not talking about when you try to use it two times in a row, but when you use it and then on next turn it stays available. Probably tied...
Nothing much to tell about it. really really *really* similar to halloween warrior's overloaded hookshot + spooky fury bug  (other equipment was uppercut) also it seems like a copy...