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A crossplatform SDL wrapper for the Light and Versatile Graphics Library https://lvgl.io/.

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There's currently no build-system. The README recommends to copy https://github.com/Ryzee119/lvgl-sdl/blob/master/example/CMakeLists.txt Additionally, that makefile adds a manual build-system for lvgl, which should not be necessary. This is not how CMake usually...

To my surprise lvgl also has SDL support built into it for the simulators: - Each of https://github.com/lvgl?q=lv_sim&type=&language=&sort= seems to use it - `MONITOR_SDL_INCLUDE_PATH` in driver configuration controls it? What...

how can i enable mouse input

This is a quick fix for mouse. The mouse didn't work because the code checked for the presence of a game pad/controller (lines 80-83) regardless of the connected device. Not...

The mouse didn't work because the code checked for the presence of a pad/game controller (lines 80-83) regardless of the device attached. Not finding a pad, the code was quitting...

Hi, First of all this not a bug. i am facing issue while attaching your library with LVGL. Sir if possible then please update the Readme in simpler words so...