Ryujinx
Ryujinx copied to clipboard
[Bug] About gyro output on switch pro controller...
Overview
The camera movement always has a lag when controller move fastly ,when I steady it the camera drift slowly until the visual reach the angle controller did,this problem also happens on Betterjoy for Cemu when it turns the pro controller's gyro output to cemuhook; I test the same controller on Cemu 1.26+(support pro controller motion natively without betterjoy),Yuzu and Citra and their motion camera movement doesn't have this problem at all
Smaller details
The camera movement lags badly when controller turn up and down ,unconspicuous when turn left and right, Whatever I change the gyro deadzone or sensitivity,the problem remains .now I have to use my phone emulating motion to get accurate gyro output
Nature of request
pro controller gyro output optimize
Why would this feature be useful?
Make pro controller to get accurate motion output,which other emulators already have
Just reporting in that im having the same/similar problem, using original Pro Controller. Gyro will keep drifting to the right infinitely, even when upping the deadzone. In my case i had to put the offset on 8.0 so it would stop, but then you have an obviously malfunctioning experience, and it will be noticeable harder to steer it left. This behavior isn't happening in any other app, like CEMU, Steam, etc. Tested with no Steam running or any other app other than Ryujinx alone.
On a side note, 8 BitDO Ultimate gyro works perfectly, whereas I've had all above mentioned issues on my Pro Controller
I have the same issue. Motion work fine with Dualshock 4 but drift to the right with Switch Pro Controller.
Hi, I have a gulikit kingkongpro 2 and am having the same issue with gyro/motion drift. When using ryujinx, the gyro drifts slowly to the left. I tried adding a deadzone which mitigates the issue but the controller still turns more left than right while aiming in totk. If I move the controller up it still drifts left. It feels like I’m fighting with the controls when trying to aim. I have recalibrated the gyro on the controller many times but that is not the issue. This doesn’t happen for me in yuzu, cemu, or dolphin- only in ryujinx.
Still happening. Using an 8bit Do Ultimate. Works fine in other software.
I have a PS4 controller and turning on and off the controller fixes the gyro drift. Drifting didn't happen in the dead emulator not to be named.
I have a GuliKit KK Pro 2 and am getting drift to the right. With a Dualsense 5 it works fine.