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Splatoon 3 - 0100C2500FC20000
Splatoon 3
Game Update Version : 1.2.0
Current on master
: Emulator Build Version : 1.1.330
Graphics Backend : Vulkan
Game is bootable, doesn't look like there any graphical issues
Hardware Specs :
CPU: AMD Ryzen 3700X
GPU: AMD RX 6600 XT
RAM: 64GB
Screenshots :
Issue Report:
Game Update Version: 1.2.1
Current on master : Emulator Build Version : 1.1.365
Graphics Backend: Vulkan
Game boots fine, though when entering a level in Alterna (Story-Mode ice region) and having ResScale enabled it crashed while native works fine.
This fatal error appears, which isn't shown in the log.
Ryujinx_1.1.365_2022-11-19_13-38-56.log
Hardware specs:
CPU: Ryzen 5 3600
GPU: AMD RX 5700XT (Driver: 22.11.1)
RAM: 16GB
Issue likely AMD only as it doesn't happen on my laptop with a RTX 2060 and i7-10750h (also 2x ResScale)
(Addition: This fatal error also seems to happen in Scarlet/Violet on boot with ResScale enabled)
When switching to LAN play, the game resets to plaza and prints this message in the console:
00:01:27.904 |I| HLE.OsThread.17 ServicePrepo ProcessReport: PlayReport log: UserId: 00000000000000010000000000000000 Room: erepo_network_error Report: { "SectionId": { "TypeCode": 0, "Value": "0x0000000000000000" }, "SectionType": 0, "SectionTime_sec": 69, "NetworkType": 2, "ServerSessionId": "", "P2PSessionId": { "TypeCode": 0, "Value": "0x0000000000000000" }, "P2PSessionClock_sec": -1, "ErrorFrom": "Nifm", "ErrorLevel": "NeedSpecialHandling", "CommonError": "ReadyNetworkFailed", "IsNeedDisplayViewer": False, "ApplicationErrorId": 0, "system_report_tag": 0 }
Hardware specs: Ryujinx 1.1.1-ldn3.0.1 on Windows 11 22H2 22623 CPU: AMD Ryzen 5 3600 GPU: AMD Radeon RX 570 8gb in native Vulkan mode
When switching to LAN play, the game resets to plaza and prints this message in the console:
00:01:27.904 |I| HLE.OsThread.17 ServicePrepo ProcessReport: PlayReport log: UserId: 00000000000000010000000000000000 Room: erepo_network_error Report: { "SectionId": { "TypeCode": 0, "Value": "0x0000000000000000" }, "SectionType": 0, "SectionTime_sec": 69, "NetworkType": 2, "ServerSessionId": "", "P2PSessionId": { "TypeCode": 0, "Value": "0x0000000000000000" }, "P2PSessionClock_sec": -1, "ErrorFrom": "Nifm", "ErrorLevel": "NeedSpecialHandling", "CommonError": "ReadyNetworkFailed", "IsNeedDisplayViewer": False, "ApplicationErrorId": 0, "system_report_tag": 0 }
Hardware specs: Ryujinx 1.1.1-ldn3.0.1 on Windows 11 22H2 22623 CPU: AMD Ryzen 5 3600 GPU: AMD Radeon RX 570 8gb in native Vulkan mode
Come to Discord for support.
Come to Discord for support.
Posted because its a game-specific issue that hasn't been documented yet
Come to Discord for support.
Posted because its a game-specific issue that hasn't been documented yet
And that's fine, but all you have to do is disable guest internet access at boot time. Then enable it once in-game.
And that's fine, but all you have to do is disable guest internet access at boot time. Then enable it once in-game.
That makes the game bootable, but enabling LAN play ingame doesn't work in any of the LDN builds I've tried since the game's release, though there are screenshots of the LAN play loading screen on the wiki's LDN guide (but no screenshots of the actual LAN play menu that appears after)
I can reproduce on macOS. Went to Discord for support but there doesn't seem to be a known fix. Us two seem to be the only known cases so far. A moderator told me "maybe it's a mac issue"
@realNZZN are you also on macOS?
Issue fixed in latest build (1.1.743) and LDN (v3.1.3).
Thank you!
Outdated
Issue Report
Game Update Version: v2.0.0
Emulator Build Version: 1.1.415
Graphics Backend: OpenGL
Hardware Specs:
CPU: i7-7700HQ
GPU: NVIDIA GTX 1060
RAM: 24 GB
The game works and renders correctly for the most part, the issues can be seen in the plaza NPCs, where the hair and skin colors are black, it does also happen with their head accesories.
Selecting an NPC from the plaza renders them black, except for their clothes.
Changing clothes on the equip menu renders the character completly black, including clothes, accesories and weapons.
During matches the character portraits that are shown in the map menu and in the results screen are rendered black as well.
Holograms are also not rendering correctly, they are transparent and only the eyes and the weapons can be seen.
Some Salmon Run enemies are affected by the same rendering issue.
(Multiplayer screenshots are from the previous version of the game (v1.2.1) but the rendering issue is still present in the latest version. (v2.0.0))
Screenshots:
Details
Log file:
@81457 Vulkan has better rendering than OpenGL on this game.
Ryujinx_1.1.0-ldn3.0.1_2022-12-06_19-33-03.log
both in ldn and master build i got this bug ink, it apears when ink clean the area and then ink again.amd on vulcan
Graphical glitches on m1 mac mini. Only appears from certain angles/locations.
Issue Report
Game Update Version: v3.1.1 (+ Inkopolis DLC)
Emulator Build Version: 1.1.743
Graphics Backend: OpenGL
Hardware Specs:
CPU: i7-7700HQ
GPU: NVIDIA GTX 1060
RAM: 24 GB
Details:
When loading the Inkopolis Plaza during the Press ZL+ ZR screen the emulator hangs for some seconds with a Shader linking failed warning in the logs, as the shader doesn't get saved in the cache file, this happens every time the game is booted.
The Shader linking warning does also happen during some Salmon Run events, most specifically Giant Tornado.
Rebuilding the cache from a Vulkan session ends up with some missing shaders in the OpenGL counterpart.
Screenshots:
Details
Log file:
@evanpaul14 Could you tell what is your config ? Im using m2 pro and it crashed right away using the latest and the original ryujinx
Thanks
never mind, using original works
Splatoon 3
Game Version: 4.1.0 Ryujinx Version: 1.1.974 Backend: OpenGL
Specs: AMD Ryzen 5 2600 AMD RX570 16GB RAM
Details: Random shader issues, mostly black and a weird blueish colour.
Screenshots:
Log File Ryujinx_1.1.974_2023-08-04_20-14-29.log :
Why are you using OpenGL with an AMD graphics card? You should use Vulkan.
Why are you using OpenGL with an AMD graphics card? You should use Vulkan.
Happened on both.
All skin color is broken on 5.0.0, the inktank also always has no ink shown in it, with some occasional stutters even after shader cache is built. (the last part might just be me.)
4.1.0
5.0.0
log file:
Ryujinx_1.1.1003_2023-08-30_22-14-41.log
Good day!
[15.6" Laptop Neobihier ZX-I7-10750H, Intel Core i7-10750H (2.6 GHz), RAM 16 GB, SSD 1024 GB Intel UHD Graphics 630, Windows 11 Pro, Russian keyboard]
Europe, USA, Asia, Japan Version [0100C2500FC20000] [English, Dutch, French, German, Italian, Japanese, Korean, Russian, Chinese, Spanish] (Base Game NSP (3.1GB) + Update 6.0.1 (v1507328) + Wave 1 – Inkopolis DLC (0100C2500FC21065) + Battle Boosting Bonuses DLC (0100C2500FC21064) - 1.1.1100 for Windows 10 & 11 it doesn’t go further than the screen with ink (in previous games there were squids). There is sound and animation. As soon as the Loaded! inscription disappears, that’s it.
Splatoon 3 Side Order Crashes on amd linux on vulkan, opengl is fine
Log file with backend debug logging set to error: Ryujinx_1.1.1213_2024-02-24_20-32-16.tar.gz
Game Update Version: v7.0.0 (+ DLC Wave 1+2 Side Order)
Emulator Build Version: 1.1.1214
Graphics Backend: MoltenVK
Hardware Specs: MacBookPro M1 - 256GB
RAM: 8 GB
Details:
The 4th floor gameplay mechanics in the latest DLC ( New Order ) aren't working like intended.
The "Zone" should've been Pink at the start of the floor. And shouldn't get lost that quickly.
Expected behaviour : Pink zone at start The player need to ink the zone ( Inking should be easy and straightforward like normal inking in Splatoon ) Enemies pop up and can ink the zone with Black ink. If more than 50% is black inked, the Zone is lost.
Workaround tired : I somehow managed to ink the Zone with full pink and the enemy wave popped up but the zone got lost very quickly rendering the stage unplayable.
Screenshots:
https://github.com/Ryujinx/Ryujinx-Games-List/assets/91022358/5876904a-ee03-46a4-a7c5-c23cb85ba0a5
Game Version: 7.0.0 Ryujinx Version: 1.1.1214 Backend: Vulkan
Specs: AMD Ryzen 5 5500U NVIDIA RTX 3050TI 16GB RAM
Details: Broken lighting in some places #5
Screenshots:
Side Order results screen
Equip menu
ldn 3.1.3 for comparison
@TBV305 so you're able to go past the 4th floor in New Order. You don't have the bug i just mentioned on Windows. I'm trying to figure out its cause, it's something i've never seen before.
1.1.1217
~~lighting is fixed~~
@Azyz-raw yes it works fine on windows
1.1.1239
not fixed actually, having flexlion mod menu somehow fixed it?
with mod menu
without
1.1.1239 There is a stutter when the game is saving which was not present in previous builds
Noticeable in:
Starting a run Music catching up after a stutter https://github.com/Ryujinx/Ryujinx-Games-List/assets/72977924/66411307-c985-43fd-aedb-c0e1f35ceaf1
Resetting a floor https://github.com/Ryujinx/Ryujinx-Games-List/assets/72977924/da33f076-9218-43d4-a9d5-c1f62674a09c
Floor cleared Music doesn't start until the game is saved https://github.com/Ryujinx/Ryujinx-Games-List/assets/72977924/b2b5a472-8f64-43c3-8e25-87d7176f2a71
1.1.1228 Previous build no stutter https://github.com/Ryujinx/Ryujinx-Games-List/assets/72977924/fd4271c6-b6b4-4541-870e-877179779cca https://github.com/Ryujinx/Ryujinx-Games-List/assets/72977924/ce0924f0-f850-47bf-90dc-abde7b948b12