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Splatoon 3 - 0100C2500FC20000

Open piplup55 opened this issue 2 years ago • 31 comments

Splatoon 3

Game Update Version : 1.2.0

Current on master : Emulator Build Version : 1.1.330

Graphics Backend : Vulkan

Game is bootable, doesn't look like there any graphical issues

Hardware Specs :

CPU: AMD Ryzen 3700X
GPU: AMD RX 6600 XT
RAM: 64GB

Screenshots :

image

image

image

piplup55 avatar Oct 28 '22 13:10 piplup55

Issue Report: Game Update Version: 1.2.1 Current on master : Emulator Build Version : 1.1.365 Graphics Backend: Vulkan Game boots fine, though when entering a level in Alterna (Story-Mode ice region) and having ResScale enabled it crashed while native works fine. image This fatal error appears, which isn't shown in the log. Ryujinx_1.1.365_2022-11-19_13-38-56.log Hardware specs: CPU: Ryzen 5 3600 GPU: AMD RX 5700XT (Driver: 22.11.1) RAM: 16GB Issue likely AMD only as it doesn't happen on my laptop with a RTX 2060 and i7-10750h (also 2x ResScale) (Addition: This fatal error also seems to happen in Scarlet/Violet on boot with ResScale enabled)

jonker130 avatar Nov 19 '22 13:11 jonker130

When switching to LAN play, the game resets to plaza and prints this message in the console: 00:01:27.904 |I| HLE.OsThread.17 ServicePrepo ProcessReport: PlayReport log: UserId: 00000000000000010000000000000000 Room: erepo_network_error Report: { "SectionId": { "TypeCode": 0, "Value": "0x0000000000000000" }, "SectionType": 0, "SectionTime_sec": 69, "NetworkType": 2, "ServerSessionId": "", "P2PSessionId": { "TypeCode": 0, "Value": "0x0000000000000000" }, "P2PSessionClock_sec": -1, "ErrorFrom": "Nifm", "ErrorLevel": "NeedSpecialHandling", "CommonError": "ReadyNetworkFailed", "IsNeedDisplayViewer": False, "ApplicationErrorId": 0, "system_report_tag": 0 } image

Hardware specs: Ryujinx 1.1.1-ldn3.0.1 on Windows 11 22H2 22623 CPU: AMD Ryzen 5 3600 GPU: AMD Radeon RX 570 8gb in native Vulkan mode

realNZZN avatar Nov 26 '22 15:11 realNZZN

When switching to LAN play, the game resets to plaza and prints this message in the console: 00:01:27.904 |I| HLE.OsThread.17 ServicePrepo ProcessReport: PlayReport log: UserId: 00000000000000010000000000000000 Room: erepo_network_error Report: { "SectionId": { "TypeCode": 0, "Value": "0x0000000000000000" }, "SectionType": 0, "SectionTime_sec": 69, "NetworkType": 2, "ServerSessionId": "", "P2PSessionId": { "TypeCode": 0, "Value": "0x0000000000000000" }, "P2PSessionClock_sec": -1, "ErrorFrom": "Nifm", "ErrorLevel": "NeedSpecialHandling", "CommonError": "ReadyNetworkFailed", "IsNeedDisplayViewer": False, "ApplicationErrorId": 0, "system_report_tag": 0 } image

Hardware specs: Ryujinx 1.1.1-ldn3.0.1 on Windows 11 22H2 22623 CPU: AMD Ryzen 5 3600 GPU: AMD Radeon RX 570 8gb in native Vulkan mode

Come to Discord for support.

EmulationFanatic avatar Nov 26 '22 15:11 EmulationFanatic

Come to Discord for support.

Posted because its a game-specific issue that hasn't been documented yet

realNZZN avatar Nov 26 '22 15:11 realNZZN

Come to Discord for support.

Posted because its a game-specific issue that hasn't been documented yet

And that's fine, but all you have to do is disable guest internet access at boot time. Then enable it once in-game.

EmulationFanatic avatar Nov 26 '22 15:11 EmulationFanatic

And that's fine, but all you have to do is disable guest internet access at boot time. Then enable it once in-game.

That makes the game bootable, but enabling LAN play ingame doesn't work in any of the LDN builds I've tried since the game's release, though there are screenshots of the LAN play loading screen on the wiki's LDN guide (but no screenshots of the actual LAN play menu that appears after)

realNZZN avatar Nov 26 '22 15:11 realNZZN

I can reproduce on macOS. Went to Discord for support but there doesn't seem to be a known fix. Us two seem to be the only known cases so far. A moderator told me "maybe it's a mac issue"

@realNZZN are you also on macOS?

CoocooFroggy avatar Nov 27 '22 22:11 CoocooFroggy

Issue fixed in latest build (1.1.743) and LDN (v3.1.3).

Thank you!

Outdated

Issue Report

Game Update Version: v2.0.0

Emulator Build Version: 1.1.415

Graphics Backend: OpenGL

Hardware Specs:

CPU: i7-7700HQ
GPU: NVIDIA GTX 1060
RAM: 24 GB

The game works and renders correctly for the most part, the issues can be seen in the plaza NPCs, where the hair and skin colors are black, it does also happen with their head accesories.

Selecting an NPC from the plaza renders them black, except for their clothes.

Changing clothes on the equip menu renders the character completly black, including clothes, accesories and weapons.

During matches the character portraits that are shown in the map menu and in the results screen are rendered black as well.

Holograms are also not rendering correctly, they are transparent and only the eyes and the weapons can be seen.

Some Salmon Run enemies are affected by the same rendering issue.

(Multiplayer screenshots are from the previous version of the game (v1.2.1) but the rendering issue is still present in the latest version. (v2.0.0))

Screenshots:

Details

1 2 3 4 5 6 7 8 9 10 11 12

Log file:

81457 avatar Dec 02 '22 20:12 81457

@81457 Vulkan has better rendering than OpenGL on this game.

EmulationFanatic avatar Dec 02 '22 20:12 EmulationFanatic

fdghdfghdfgh Ryujinx_1.1.0-ldn3.0.1_2022-12-06_19-33-03.log both in ldn and master build i got this bug ink, it apears when ink clean the area and then ink again.amd on vulcan

dreamtoon avatar Dec 07 '22 18:12 dreamtoon

ryujinx_cap
Ryujinx_ 1.1.0-macos1_2022-12-16_19-02-29.log
ture_2022-12-16_19-01-28 Graphical glitches on m1 mac mini. Only appears from certain angles/locations.

evanpaul14 avatar Dec 17 '22 03:12 evanpaul14

Issue Report

Game Update Version: v3.1.1 (+ Inkopolis DLC)

Emulator Build Version: 1.1.743

Graphics Backend: OpenGL

Hardware Specs:

CPU: i7-7700HQ
GPU: NVIDIA GTX 1060
RAM: 24 GB

Details:

When loading the Inkopolis Plaza during the Press ZL+ ZR screen the emulator hangs for some seconds with a Shader linking failed warning in the logs, as the shader doesn't get saved in the cache file, this happens every time the game is booted.

The Shader linking warning does also happen during some Salmon Run events, most specifically Giant Tornado.

Rebuilding the cache from a Vulkan session ends up with some missing shaders in the OpenGL counterpart.

Screenshots:

Details

1

Log file:

Ryujinx_1.1.743_2023-05-02_17-41-18.log

81457 avatar May 02 '23 22:05 81457

@evanpaul14 Could you tell what is your config ? Im using m2 pro and it crashed right away using the latest and the original ryujinx

Thanks

x4080 avatar May 20 '23 02:05 x4080

never mind, using original works

x4080 avatar May 20 '23 02:05 x4080

Splatoon 3

Game Version: 4.1.0 Ryujinx Version: 1.1.974 Backend: OpenGL

Specs: AMD Ryzen 5 2600 AMD RX570 16GB RAM

Details: Random shader issues, mostly black and a weird blueish colour.

Screenshots: image image image

Log File Ryujinx_1.1.974_2023-08-04_20-14-29.log :

calciumista avatar Aug 04 '23 19:08 calciumista

Why are you using OpenGL with an AMD graphics card? You should use Vulkan.

gdkchan avatar Aug 04 '23 19:08 gdkchan

Why are you using OpenGL with an AMD graphics card? You should use Vulkan.

Happened on both.

calciumista avatar Aug 04 '23 19:08 calciumista

All skin color is broken on 5.0.0, the inktank also always has no ink shown in it, with some occasional stutters even after shader cache is built. (the last part might just be me.)

4.1.0 Screenshot 2023-08-30 221812 5.0.0 Screenshot 2023-08-30 221940 log file: Ryujinx_1.1.1003_2023-08-30_22-14-41.log

superkid999t avatar Aug 31 '23 02:08 superkid999t

Good day!

[15.6" Laptop Neobihier ZX-I7-10750H, Intel Core i7-10750H (2.6 GHz), RAM 16 GB, SSD 1024 GB Intel UHD Graphics 630, Windows 11 Pro, Russian keyboard]

Europe, USA, Asia, Japan Version [0100C2500FC20000] [English, Dutch, French, German, Italian, Japanese, Korean, Russian, Chinese, Spanish] (Base Game NSP (3.1GB) + Update 6.0.1 (v1507328) + Wave 1 – Inkopolis DLC (0100C2500FC21065) + Battle Boosting Bonuses DLC (0100C2500FC21064) - 1.1.1100 for Windows 10 & 11 it doesn’t go further than the screen with ink (in previous games there were squids). There is sound and animation. As soon as the Loaded! inscription disappears, that’s it.

mrTerryBogard avatar Dec 19 '23 10:12 mrTerryBogard

Splatoon 3 Side Order Crashes on amd linux on vulkan, opengl is fine

image

Log file with backend debug logging set to error: Ryujinx_1.1.1213_2024-02-24_20-32-16.tar.gz

piplup55 avatar Feb 24 '24 20:02 piplup55

Game Update Version: v7.0.0 (+ DLC Wave 1+2 Side Order)

Emulator Build Version: 1.1.1214

Graphics Backend: MoltenVK

Hardware Specs: MacBookPro M1 - 256GB

RAM: 8 GB

Details:

The 4th floor gameplay mechanics in the latest DLC ( New Order ) aren't working like intended.
The "Zone" should've been Pink at the start of the floor. And shouldn't get lost that quickly.

Expected behaviour : Pink zone at start The player need to ink the zone ( Inking should be easy and straightforward like normal inking in Splatoon ) Enemies pop up and can ink the zone with Black ink. If more than 50% is black inked, the Zone is lost.

Workaround tired : I somehow managed to ink the Zone with full pink and the enemy wave popped up but the zone got lost very quickly rendering the stage unplayable.

Screenshots:

https://github.com/Ryujinx/Ryujinx-Games-List/assets/91022358/5876904a-ee03-46a4-a7c5-c23cb85ba0a5

Azyzraissi avatar Feb 26 '24 12:02 Azyzraissi

Game Version: 7.0.0 Ryujinx Version: 1.1.1214 Backend: Vulkan

Specs: AMD Ryzen 5 5500U NVIDIA RTX 3050TI 16GB RAM

Details: Broken lighting in some places #5

Screenshots: Side Order results screen image Equip menu image ldn 3.1.3 for comparison image

TBV305 avatar Feb 26 '24 22:02 TBV305

@TBV305 so you're able to go past the 4th floor in New Order. You don't have the bug i just mentioned on Windows. I'm trying to figure out its cause, it's something i've never seen before.

Azyzraissi avatar Feb 26 '24 23:02 Azyzraissi

1.1.1217 ~~lighting is fixed~~ image @Azyz-raw yes it works fine on windows

TBV305 avatar Mar 04 '24 09:03 TBV305

1.1.1239 not fixed actually, having flexlion mod menu somehow fixed it? with mod menu image without image

TBV305 avatar Mar 17 '24 14:03 TBV305

1.1.1239 There is a stutter when the game is saving which was not present in previous builds

Noticeable in:

Starting a run Music catching up after a stutter https://github.com/Ryujinx/Ryujinx-Games-List/assets/72977924/66411307-c985-43fd-aedb-c0e1f35ceaf1

Resetting a floor https://github.com/Ryujinx/Ryujinx-Games-List/assets/72977924/da33f076-9218-43d4-a9d5-c1f62674a09c

Floor cleared Music doesn't start until the game is saved https://github.com/Ryujinx/Ryujinx-Games-List/assets/72977924/b2b5a472-8f64-43c3-8e25-87d7176f2a71

1.1.1228 Previous build no stutter https://github.com/Ryujinx/Ryujinx-Games-List/assets/72977924/fd4271c6-b6b4-4541-870e-877179779cca https://github.com/Ryujinx/Ryujinx-Games-List/assets/72977924/ce0924f0-f850-47bf-90dc-abde7b948b12

TBV305 avatar Mar 17 '24 17:03 TBV305