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Temtem - 0100C8B012DEA000
Temtem
Game Update Version : 0.9.4
Current on master
: Emulator Build Version : 1.1.254
Graphics Backend : OpenGL
When the game starts to the first page, it shows loading and then the emulator crashes, which may be because of the need to connect to the Internet
00:01:42.637 |E| HLE.GuestThread.15 Cpu InvalidAccessHandler: Invalid memory access at virtual address 0x0000000000000000.
00:01:42.713 |E| HLE.GuestThread.15 Application : Unhandled exception caught: Ryujinx.Memory.InvalidMemoryRegionException: Attempted to access an invalid memory region.
Hardware Specs :
CPU: Intel(R) Core(TM) i5-4460
GPU: NVIDIA Corporation GeForce GT 610
RAM: 12GB
Screenshots :
Log file :
same happen on 1.1.279 with firmware 14+
Issue continues with v1.1.299
Ryujinx_1.1.299_2022-10-10_13-26-45.log
00:00:00.117 |N| Application PrintSystemInfo: Ryujinx Version: 1.1.299 00:00:00.124 |N| Application Print: Operating System: Microsoft Windows 10.0.19044 (X64) 00:00:00.124 |N| Application Print: CPU: Intel(R) Core(TM) i5-4440 CPU @ 3.10GHz ; 4 logical 00:00:00.126 |N| Application Print: RAM: Total 8084 MB ; Available 3837 MB 00:00:00.490 |N| Application LoadApplication: Using Firmware Version: 14.1.2 00:00:03.749 |N| GUI.RenderLoop Gpu PrintGpuInformation: NVIDIA NVIDIA GeForce GTX 760 (Vulkan v1.2.175, Driver v472.12.0.0)
Process Dump: https://citrix.sharefile.com/d-sdf9e55fb5e864752a981b51fdf7598e0
Process: Application, PID: 92 00:01:26.375 |E| HLE.GuestThread.15 Cpu InvalidAccessHandler: Invalid memory access at virtual address 0x0000000000000000. 00:01:26.453 |E| HLE.GuestThread.15 Application : Unhandled exception caught: Ryujinx.Memory.InvalidMemoryRegionException: Attempted to access an invalid memory region. at Ryujinx.Memory.Tracking.MemoryTracking.VirtualMemoryEvent(UInt64 address, UInt64 size, Boolean write, Boolean precise) in D:\a\Ryujinx\Ryujinx\Ryujinx.Memory\Tracking\MemoryTracking.cs:line 251 at ARMeilleure.Translation.Translator.Execute(ExecutionContext context, UInt64 address) in D:\a\Ryujinx\Ryujinx\ARMeilleure\Translation\Translator.cs:line 124 at Ryujinx.Cpu.Jit.JitCpuContext.Execute(IExecutionContext context, UInt64 address) in D:\a\Ryujinx\Ryujinx\Ryujinx.Cpu\Jit\JitCpuContext.cs:line 32 at Ryujinx.HLE.HOS.ArmProcessContext`1.Execute(IExecutionContext context, UInt64 codeAddress) in D:\a\Ryujinx\Ryujinx\Ryujinx.HLE\HOS\ArmProcessContext.cs:line 40 at Ryujinx.HLE.HOS.Kernel.Threading.KThread.ThreadStart() in D:\a\Ryujinx\Ryujinx\Ryujinx.HLE\HOS\Kernel\Threading\KThread.cs:line 1265 at System.Threading.Thread.StartCallback()
I went through the process of getting a log file for the same crash from someone on Discord, so I'll add it here too. This crash was produced on 1.1.476 and also contains a guest stack trace: Ryujinx_redirection_-12-2022_18-24.log
Temtem eshop page This game requires NSO, so we can't actually fix that.