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Kirby’s Dream Buffet - 0100A8E016236000
Game Name
Kirby's Dream Buffet
Game Update Version
v1.0.0
Emulator Build Version
1.1.1217
Graphics Backend
Vulkan
Hardware Specs
-
CPU: Ryzen 3600
-
GPU: NVIDIA RTX 3060 TI
-
GPU Driver version: 546.33
-
RAM: 16GB
Game State
Game runs fine with no graphical issues.
On some PC's it crashes after skipping the video preview or waiting for the end to reach the game menu:
00:01:20.888 |I| HLE.GuestThread.27 Cpu PrintGuestStackTrace: Guest stack trace:
Process: Application, PID: 92
0x00000000087c21a8 main:0x7be1a8
0x00000000087f54c4 main:0x7f14c4
0x00000000088ae590 main:0x8aa590
0x00000000088ae318 main:0x8aa318
0x00000000088ae974 main:0x8aa974
0x0000000008917520 main:0x913520
0x00000000096039b8 sdk:0x3779b8
0x0000000009609fd4 sdk:0x37dfd4
0x0000000000000000
00:01:20.890 |I| HLE.GuestThread.27 Cpu PrintGuestRegisterPrintout: Guest CPU registers:
X[00]: 0x0000004a09032b08 (SP:-0xffffffffffffffb8)
X[01]: 0x0000000000020313
X[02]: 0x000000000014ffb9
X[03]: 0x0000000000000001
X[04]: 0x0000000000000073
X[05]: 0x00000000085c4098 (main:0x5c0098) =>
X[06]: 0x0000000000000000
X[07]: 0x0000000000000000
X[08]: 0x000000656165fc7c
X[09]: 0x0000000000000092
X[10]: 0x00000000087f63c0 (main:0x7f23c0) =>
X[11]: 0x00000000000005aa
X[12]: 0xffffff0000000000
X[13]: 0x00000065b8c2aa78
X[14]: 0x0000004a090325f8 (SP:-0xfffffffffffffaa8)
X[15]: 0x0000000000000000
X[16]: 0x0000000008bc1370
X[17]: 0x0000000009839380 (sdk:0x5ad380) =>
X[18]: 0x0000000043564c46
X[19]: 0x00000065ab4518f0
X[20]: 0x00000065a6f363e0
X[21]: 0x0000000000000000
X[22]: 0x0000000000000006
X[23]: 0x0000000000000000
X[24]: 0x000000000000000e
X[25]: 0x00000065ab451940
X[26]: 0x00000065ab451970
X[27]: 0x0014ffb9ff030492
X[28]: 0x0000000008a25a72
FP: 0x0000004a09032b70 (SP:-0x0020)
LR: 0x00000000087f54d8 (main:0x7f14d8) =>
SP: 0x0000004a09032b50 (SP)
PC: 0x00000000087f63c0 (main:0x7f23c0) =>
00:01:20.890 |E| HLE.GuestThread.27 Cpu InvalidAccessHandler: Invalid memory access at virtual address 0x0000000000000000.
00:01:20.947 |E| HLE.GuestThread.27 Application : Unhandled exception caught: Ryujinx.Memory.InvalidMemoryRegionException: Attempted to access an invalid memory region.
at Ryujinx.Memory.Tracking.MemoryTracking.VirtualMemoryEvent(UInt64 address, UInt64 size, Boolean write, Boolean precise) in D:\a\Ryujinx\Ryujinx\Ryujinx.Memory\Tracking\MemoryTracking.cs:line 252
at ARMeilleure.Translation.Translator.Execute(ExecutionContext context, UInt64 address) in D:\a\Ryujinx\Ryujinx\ARMeilleure\Translation\Translator.cs:line 168
at Ryujinx.Cpu.Jit.JitCpuContext.Execute(IExecutionContext context, UInt64 address) in D:\a\Ryujinx\Ryujinx\Ryujinx.Cpu\Jit\JitCpuContext.cs:line 32
at Ryujinx.HLE.HOS.ArmProcessContext`1.Execute(IExecutionContext context, UInt64 codeAddress) in D:\a\Ryujinx\Ryujinx\Ryujinx.HLE\HOS\ArmProcessContext.cs:line 40
at Ryujinx.HLE.HOS.Kernel.Threading.KThread.ThreadStart() in D:\a\Ryujinx\Ryujinx\Ryujinx.HLE\HOS\Kernel\Threading\KThread.cs:line 1265
Screenshots
Log File
Crashes after 2nd replay using previously created cache. Ryujinx_1.1.219_2022-08-17_07-42-23.log
First played by spam Invalid texture format 0x7FFFF (sRGB: False) all the time. Ryujinx_1.1.219_2022-08-17_07-27-13.log
LDN is working in this game
I couldn't get the LDN build to launch the game (it just crashes)
I couldn't get the LDN build to launch the game (it just crashes)
Did you enable "Ignore missing services" in settings?
that fixed it! thank you! :D
Game Name
Kirby's Dream Buffet
Game Update Version
v1.0.0
Emulator Build Version
1.1.1217
Graphics Backend
Vulkan
Hardware Specs
-
CPU: Ryzen 3600
-
GPU: NVIDIA RTX 3060 TI
-
GPU Driver version: 546.33
-
RAM: 16GB
Game State
Game runs fine with no graphical issues.
Screenshots
Log File
No response