Ryujinx-Games-List
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Super Mario 3D World + Bowser's Fury - 010028600EBDA000
Super Mario 3D World + Bowser's Fury
Game Update Version : 1.1.0
Current on master
: 1.1.326
Graphics Backend : Vulkan
Both games load and play as they should at a high FPS.
Hardware Specs :
CPU: Ryzen 7 5800X
GPU: NVIDIA RTX 3080 Ti
RAM: 32GB
Screenshots :
hola buenas noches al que habla español jejeje. una pregunta lo an probado con una laptop gamer GL753VD con tarjeta de video de nvidia 1050 de 4 gigas de video y 24 de ram es que lo siento un poco lento. me podrian apoyar porfavor.
@winbreack buenos días, ven a nuestro servidor de Discord para que podamos ayudarte. Yo no hablo español pero hay otros aquí que lo hacen.
Uh, hey, when I load up the game, it crashes after I pick what i want to play. Why?
Hello! How do you have your Ryujinx established? I am new to this and I am just testing this game, but at the moment there are frame drops.
The specifications of my pc are:
CPU: Ryzen 5 3600
GPU: MSI RTX 3060 TI GAMING TRIO
RAM: 16GB
@SkullH0ng I am having the same problem with FPS drops and stuttering
My PC specs
CPU: amd ryzen 9 4900hs GPU: Radeon Graphics 3 GHz RAM: 16GB
@SkullH0ng I am having the same problem with FPS drops and stuttering
My PC specs
CPU: amd ryzen 9 4900hs GPU: Radeon Graphics 3 GHz RAM: 16GB
Your performance won’t be great due to you having an amd gpu and assuming your on windows, for now either wait for Vulkan (April) or use Linux
Windows 10 Pro i7-3770S @ 3.1GHz 16GB NVIDIA GTX1650
Game stutters, frame drops, freezes momentarily. Then plays fine for a while, then repeat. Not playable, IMO.
Also, using Xinput (XBOX One controller), moving to the right will get stuck - the character will continue moving to the right until you move a different direction.
Also take a long time to start up and audio plays during black screen (before fireworks for example)
Windows 10 Pro i7-3770S @ 3.1GHz 16GB NVIDIA GTX1650
Game stutters, frame drops, freezes momentarily. Then plays fine for a while, then repeat. Not playable, IMO.
Also, using Xinput (XBOX One controller), moving to the right will get stuck - the character will continue moving to the right until you move a different direction.
That just sounds like shaders caching. It should run smoothly when they aren't being cached.
Also take a long time to start up and audio plays during black screen (before fireworks for example)
It's normal for games to take a bit to start. It launches significantly faster with PPTC on after the second boot.
That just sounds like shaders caching. It should run smoothly when they aren't being cached.
You don't do any pre-caching? Not sure that's ever going to make any game playable the first time around. The slowness persists in spots even the second or third or... time around. Games loading from local SSD with close to 300MB/s sustained reads.
It's normal for games to take a bit to start. It launches significantly faster with PPTC on after the second boot.
I'm seeing initial load times exceeding 60 seconds on this title before there's any display at all. Again, from SSD. It's not normal in any other emulator I use, and yes, I understand that the RYUJINX is a much younger project.
Any thoughts on what else I can look at here? I'd expect this game to never drop below 30 FPS on this system, especially given it's not being upscaled.
There's also the issue of persistent character movement to the right, which doesn't seem to happen in other games tested.
Where's the correct place to report issues with specific titles? If issues aren't to be reported, just say so and I won't waste my time.
@HRV88 the issues you have brought up have nothing to do with whether a game file is on an SSD or not, and shader compile time is a universally known factor in the emulator. Pointing out a 60 second load time & shaders having to be compiled on first boot is not very useful as these tidbits are not specific to this game nor are they new information.
SSD was mentioned to be sure someone didn't bring up disk or LAN speed as a culprit. All have been tested. Likewise system specs were detailed. Normally I'd include even more detail, but that doesn't seem to be the norm here.
Second and subsequent runs are the issue, not first run.
Slowdown instead of dropped frames to maintain play-ability are an issue.
Momentary Freezing on subsequent runs is an issue.
Persistent character movement to the right using XInput - on this specific game - is an issue.
Second and subsequent runs are the issue, not first run.
Slowdown instead of dropped frames to maintain play-ability are an issue.
Momentary Freezing on subsequent runs is an issue.
Persistent character movement to the right using XInput - on this specific game - is an issue.
These all sounds like things you should be coming to our Discord to get support on. Not one of them is something known to be an issue with this game. As far as performance goes, it is completely dependent on your hardware.
Which is why I asked if this was the place. Github is for version and issue tracking. Discord is for chat and not something I'm terribly interested in for trying to track issues. It's ephemeral.
Sorry, I've been doing QA and development professionally for over 25 years and had a long history with IRC long before that, Discord being the new IRC. If there isn't a proper bug tracking system in place (and if it isn't here) then I guess I'm out.
Which is why I asked if this was the place. Github is for version and issue tracking. Discord is for chat and not something I'm terribly interested in for trying to track issues. It's ephemeral.
Sorry, I've been doing QA and development professionally for over 25 years and had a long history with IRC long before that, Discord being the new IRC. If there isn't a proper bug tracking system in place (and if it isn't here) then I guess I'm out.
You seem to have missed the issue tracker which is on the main repo. That said, there's a reason we prefer using Discord to sift out what's a real bug/issue and what isn't, as well as determine what belongs on a game compatibility list vs. on the issue tracker. I'm sure after 25 years of QA experience you'd understand the impetus behind this.
If this is too much to ask, then best of luck to you.
v出现持续性从v程序瑕疵v现场
hola buenas noches al que habla español jejeje. una pregunta lo un probado con un laptop gamer GL753VD con tarjeta de video de nvidia 1050 de 4 gigas de video e 24 de ram es que lo siento un poco lento. me podrian apoyar porfavor.
@SkullH0ng Sto riscontrando lo stesso problema con cadute di FPS e balbuzie Specifiche del mio PC CPU: AMD Ryzen 9 4900hs GPU: Radeon Graphics 3 GHz RAM: 16 GB
Le tue prestazioni non saranno eccezionali a causa del fatto che hai una gpu amd e presumo che tu sia su Windows, per ora aspetta Vulkan (aprile) o usa Linux
IO HO 5500xt 3100 E 16GB RAM E A QUALCHE LIVELLO mi si fa tutti cosi colorati e non si vede niente,come risolvo?
This game was working fine before. After updating to 1.0.7073 (and previous version), the screen is upside down. Ryujinx_1.0.7073_2021-10-13_14-18-04.log
i cant play the game how do i fix this i cant import it either
Updated
On MacOS - Bowser's Fury working well both on native and upscaled. Only after the credits and reentering the game showing some purple bars (as follows), but disappearing on restarting. On 3D world however, while native show no problems, at upscale there's sometimes purple bars.
Native:
Upscale:
I have this weird bug where audio will start significantly drifting away from the video and I'm not sure what's causing it. It's not pausing the game. I'll be playing and then all of a sudden notice that the audio lags behind the video an entire second. If I continue playing it gets even worse to the point where I can pause emulation and the audio will continue for several seconds before actually stopping. Resuming emulation immediately fixes the issue and syncs the audio with the visuals, then the issue doesn't return again for a while.
bowser's Fury is possible, but in 3D World, a black screen appears and Ryujinx closes.
Game Update Version : 1.1.0
Current on master : Emulator Build Version : 1.1.1065
Graphics Backend : Vulkan
OS: Windows 10
CPU: i5-8400
GPU: NVIDIA GeForce GTX 1050
RAM: 16GB
This game have flash back.
Screenshots :
Ryujinx_1.1.1065_2023-10-29_17-25-07.log
Super Mario 3D World + Bowser's Fury
Game Update Version : 1.1.0
Current on
master
: 1.1.326Graphics Backend : Vulkan
Both games load and play as they should at a high FPS.
Hardware Specs :
CPU: Ryzen 7 5800X
GPU: NVIDIA RTX 3080 Ti
RAM: 32GB
Screenshots :
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