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void tRrLM(); //Void Terrarium - 0100FF7010E7E000

Open Cronos-0 opened this issue 4 years ago • 2 comments

void tRrLM(); //Void Terrarium

Game Update Version : 1.0.1

Current on master : 1.1.295

Graphics Backend : Vulkan & OpenGL

Most graphics are not rendered on either backend. This is a known regression.

Hardware Specs :

CPU: Ryzen 7 5800X
GPU: NVIDIA RTX 3080 Ti
RAM: 32GB

Screenshots :

2022-10-07 05_43_38-Ryujinx 1 1 295 - void tRrLM(); __Void Terrarium v1 0 1 (0100FF7010E7E000) (64-b 2022-10-07 05_44_41-Ryujinx 1 1 295 - void tRrLM(); __Void Terrarium v1 0 1 (0100FF7010E7E000) (64-b 2022-10-07 05_47_26-Ryujinx 1 1 295 - void tRrLM(); __Void Terrarium v1 0 1 (0100FF7010E7E000) (64-b

Cronos-0 avatar Jan 23 '20 15:01 Cronos-0

It's not working anymore. Everything is fine until you hit new game and the graphics won't fully load. You can see the game telling you to move and even control the rat. just can't see the background or the rat itself. Void Ryujinx_2020-10-29_20-34-40.log

Quakevox avatar Oct 29 '20 23:10 Quakevox

Updated

EmulationFanatic avatar Oct 07 '22 11:10 EmulationFanatic

I have this problem too. Does anyone know how to fix it?

Cloudstrifeff7 avatar Jan 21 '23 12:01 Cloudstrifeff7

Needs an update.

MetrosexualGarbodor avatar Feb 08 '23 08:02 MetrosexualGarbodor

Working fine for me on opengl void1 void2 void3 void4

Eli0t77 avatar Feb 08 '23 22:02 Eli0t77

UPDATE It is now playable in Opengl for Vulkan, it still randomly freezes

Cronos-0 avatar Feb 10 '23 01:02 Cronos-0