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Super Mario Maker 2 - 01009B90006DC000

Open HorrorTroll opened this issue 5 years ago • 14 comments

Super Mario Maker 2

Current on master : 1.0.4390

Game now boots, loads through all menus and rendering graphics quickly and accurately in-game. The only thing that doesn't work is course world/coursebot, due to no online functionality. Otherwise game is completely playable.

Screenshots :

2020-05-01 06_03_00-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_03_08-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_04_19-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_05_37-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_06_26-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_07_50-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_08_35-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_08_47-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_09_28-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_10_09-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_10_21-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_11_40-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_12_58-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_13_38-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_15_00-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_15_23-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_16_04-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_18_51-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_21_26-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_22_16-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_23_09-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_24_09-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_24_55-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_26_06-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_28_15-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_32_13-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_32_43-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_33_46-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit)

Log file :

SMM2.zip

HorrorTroll avatar Jun 29 '19 13:06 HorrorTroll

Updated

HorrorTroll avatar Sep 21 '19 03:09 HorrorTroll

Super Mario Maker 2

Current on master : 1.0.4390

Game now boots, loads through all menus and rendering graphics quickly and accurately in-game. The only thing that doesn't work is course world/coursebot, due to no online functionality. Otherwise game is completely playable.

Screenshots :

2020-05-01 06_03_00-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_03_08-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_04_19-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_05_37-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_06_26-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_07_50-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_08_35-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_08_47-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_09_28-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_10_09-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_10_21-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_11_40-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_12_58-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_13_38-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_15_00-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_15_23-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_16_04-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_18_51-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_21_26-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_22_16-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_23_09-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_24_09-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_24_55-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_26_06-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_28_15-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_32_13-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_32_43-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit) 2020-05-01 06_33_46-Ryujinx 1 0 4390 - SUPER MARIO MAKER 2 v1 0 0 (01009B90006DC000) (64-bit)

Log file :

SMM2.zip

EmulationFanatic avatar May 01 '20 12:05 EmulationFanatic

Updated

B3astTech avatar May 01 '20 17:05 B3astTech

Is there online functionality or no? Because there is an online tag, but at the top of this page there is this

Game now boots, loads through all menus and rendering graphics quickly and accurately in-game. The only thing that doesn't work is course world/coursebot, due to no online functionality. Otherwise game is completely playable.

abourdos avatar Sep 20 '20 17:09 abourdos

@abourdos please hover over the online label to see what it is meant to indicate.

EmulationFanatic avatar Sep 20 '20 18:09 EmulationFanatic

I updated my Super Mario Maker 2 save file editor to also scan for an existing Ryujinx save folder: https://github.com/Tarnadas/smmdb-client/releases

Also I would like to mention, that thumbnail creation is broken and you cannot change a level's name.

Tarnadas avatar Oct 20 '20 06:10 Tarnadas

Can you play online curse world?

elliotlolen avatar Jan 02 '21 18:01 elliotlolen

is there a way to get the course bot working or would i have to download individual worlds and levels?

OmniAdachi avatar Apr 04 '21 10:04 OmniAdachi

How to build a 2 player level in Super Mario Maker 2?

Rady12366 avatar Feb 03 '22 14:02 Rady12366

Using the res scaler makes some sprites blurry (ground sprite is the most noticeable). Affects any world mode that are sprite-based (SMW, SMB1/3). Tested on version 1.1.738 using Vulkan & OpenGL backend. GPUs: NVIDIA & Intel.

2x: image

Native: image

yell0wsuit avatar Apr 29 '23 04:04 yell0wsuit

The latest update (version 1.1.1072), fixed the crash on MacOS, now the game works perfectly.

Moonif avatar Nov 08 '23 11:11 Moonif

Super Mario Maker 2 (ver. 1.0.0) is crashing on M1 MacBook Pro after a while in Ryujinx 1.1.1115 (which is the latest update as I'm writing this issue)

Crash Report: https://gist.github.com/onion108/6e471d61a02d3f2836f3ba765e4d5c9d

onion108 avatar Jan 20 '24 12:01 onion108

Super Mario Maker 2 (ver. 1.0.0) is crashing on M1 MacBook Pro after a while in Ryujinx 1.1.1115 (which is the latest update as I'm writing this issue)

Crash Report: gist.github.com/onion108/6e471d61a02d3f2836f3ba765e4d5c9d

Update: It only appears when Hypervisor is enabled on macOS. It seems to be not appeared as I disabled Hypervisor

onion108 avatar Jan 20 '24 15:01 onion108

Using the res scaler makes some sprites blurry (ground sprite is the most noticeable). Affects any world mode that are sprite-based (SMW, SMB1/3). Tested on version 1.1.738 using Vulkan & OpenGL backend. GPUs: NVIDIA & Intel.

Is there any fix for this problem? Even on Native the textures are blurry and/or show this grid pattern

DominicBrauer avatar Apr 17 '24 11:04 DominicBrauer