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Super Smash Bros. Ultimate - 01006A800016E000

Open HorrorTroll opened this issue 5 years ago • 45 comments

Super Smash Bros Ultimate

Version 10.1.0 Master, Build 1.0.6324

The game is working pretty good, almost perfect. Once shaders are generated, fps are pretty much stable 60 fps. No reproducable crashes I was able to find (World of light not tested).

Hardware Specs :

CPU: Amd Ryzen 5 3600 6x 3,6 Ghz GPU: Geforce Gtx 950 RAM: 16 Gb

Issues:

  • When you start the game, the intro video and main menu will have some stuttering in the beginning. This stops after around 20 seconds. Example: Menu Lagging: https://i.gyazo.com/57834671f3016b1060c3aed5888dee4d.mp4 Menu not lagging: https://i.gyazo.com/55d815795a8ab2f947d05fa0ce7f8b56.mp4 (Info for developers: The problem occurs since around the time shader cache was added to Ryujinx, tho it also happens on builds early than that. Disabling shader cache seems to help with that problem, doesn't happen on every boot without it)

  • After a match there is a high chance for the game to drop to 0 fps and 0% fifo for some time, forcing you to wait a few minutes between matches. Pressing buttons seems to help sometimes. Example: https://i.gyazo.com/5994b839ccadeee16e8a917b982461c4.mp4

  • Due to some problems with the gpu memory managment, the game will crash at random points. Usually the chance for it to crash increases the longer your game is opened.

  • Minecraft Steve has some graphic glitches where the ores in his crafting menu are pixelated and not recognizable. Doesn't affect gameplay.

  • Random texture corruptions can happen, but are VERY unlikely. Only saw it once Example: https://i.gyazo.com/f6dddc05f12bf09b0080b47955d791f5.png

Outstanding Issues:

https://github.com/Ryujinx/Ryujinx/issues/2021

Additonal Infos:

  • Works in ldn2. I recommend preloading shaders, but starting without and using each ability once works aswell in most cases (But you will experience stutters and freezes)

  • Spirits/adventure mode simply doesn't work yet in the emulator.

  • Annoying bugs that have been fixed: T-poses, most shader freezes, vertex explosions.

HorrorTroll avatar Dec 10 '18 07:12 HorrorTroll

I'm running a 1070, so I will try and see what I can do.

AlexLavoie42 avatar Feb 15 '19 04:02 AlexLavoie42

Needs an update!

AcK77 avatar Mar 06 '20 01:03 AcK77

Reported by a user on discord, possible regression on version 1.0.4114 (game version tested 3.0.0, 6.1.1 and 7.0.0)

Happens in training mode and on title screen apparently.

Logs: Ryujinx_2020-04-03_09-04-28.log

marysaka avatar Apr 03 '20 14:04 marysaka

Verison 1.0.4593

  • Boots
  • Intro video doesn't work
  • Menus work correctly
  • Game is playable, but suffers slowdown & stutter (shader compilation I guess?)
  • Many shader errors in logs
  • Various graphical glitches (spiky polygons, etc)

drunlade avatar May 20 '20 14:05 drunlade

Super Smash Bros Ultimate

Version 8.0.0

Master, Build 4829

The game is playable but not perfect. The game doesn't have any crashes when it comes to playing the base game (Normal smash fights), World of Light and other features not tested. Doesn't need "ignore missing services" enabled.

Hardware Specs :

CPU: Amd Ryzen 5 3600 6x 3,6 Ghz

GPU: Geforce Gtx 950

RAM: 16 Gb

Issues:

  • Intro video (and maybe other videos if there are) don't render --> blackscreen until it's over or skipped

  • Vertex explosions all over the screen while playing. How bad it is seems to be based on how expensive the character is (means less vertex explosions for a character like mario than for a character like ice climbers since the character is two in one) Reference: Video 1 and 2

  • Every character (One you haven't fought before) needs to use all his abilitys once before they stop causing extreme freezes and stutters (Propably fine afterwards because of PPTC). Makes "challenger approaching" always hard due to a lot of freezes.

  • Marios Special-Up attack (The one that makes him spawn coins when he hits an enemy with it) sometimes spawns purple coins instead of yellow ones.

Screenshots:

Screenshot1 Screenshot2 Screenshot3 Screenshot4

Videos:

https://i.gyazo.com/29ad2e1433696c67a51ae8af3305a2bd.mp4 https://i.gyazo.com/ced6b1f7128ea82e6cae779a0e66d920.mp4

Log file :

Ryujinx_2020-07-04_16-34-48.log

Additonal Info:

  • Once initial loading for characters is done, the game runs most of the time with stable 60 fps. Just a few stutters here and there.

  • No save file required. Not sure when this got fixed. Currently unlocked 7 characters with approching challengers without a single crash.

  • No T-poses anymore

Leischii avatar Jul 04 '20 15:07 Leischii

the "Marios Special-Up attack (The one that makes him spawn coins when he hits an enemy with it) sometimes spawns purple coins instead of yellow ones." thing is intended. that's part of the real game. https://www.reddit.com/r/smashbros/comments/ajlx80/why_does_marios_up_b_make_purple_coins_sometimes/

thomas11311 avatar Aug 01 '20 21:08 thomas11311

https://github.com/Ryujinx/Ryujinx/issues/1233 (tested with brand new 10.0.0 update)

greggameplayer avatar Dec 21 '20 18:12 greggameplayer

@greggameplayer that crash only happens if you try to go online, which is not supported anyway.

EmulationFanatic avatar Dec 21 '20 18:12 EmulationFanatic

@EmulationFanatic for me it happened when booting the game

greggameplayer avatar Dec 21 '20 22:12 greggameplayer

@greggameplayer Did you happen to be using the experimental LDN2 branch with LAN mode enabled? Just a thought that that could cause bonus network access that otherwise wouldn't take place.

drunlade avatar Dec 22 '20 09:12 drunlade

@drunlade yes, i enabled lan mode

greggameplayer avatar Dec 22 '20 13:12 greggameplayer

@greggameplayer it is advised to disable LAN mode unless you are using a game that supports it.

EmulationFanatic avatar Dec 22 '20 13:12 EmulationFanatic

@EmulationFanatic i doesn't knew that you have to disable this setting to use games which doesn't support it

greggameplayer avatar Dec 22 '20 16:12 greggameplayer

@greggameplayer It doesn't cause issues with all games when left on. But in general it's best to leave it off unless it's being actively used.

EmulationFanatic avatar Dec 22 '20 16:12 EmulationFanatic

is the world of light mode playable? i've used several other emulator but the world of lights mode just not playable

superbros45 avatar Dec 31 '20 12:12 superbros45

Super Smash Bros Ultimate Version 10.1.0 Master, Build 1.0.6324

The game is working pretty good, almost perfect. Once shaders are generated, fps are pretty much stable 60 fps. No reproducable crashes I was able to find (World of light not tested).

Hardware Specs : CPU: Amd Ryzen 5 3600 6x 3,6 Ghz GPU: Geforce Gtx 950 RAM: 16 Gb

Issues:

  • When you start the game, the intro video and main menu will have some stuttering in the beginning. This stops after around 20 seconds. Example: Menu Lagging: https://i.gyazo.com/57834671f3016b1060c3aed5888dee4d.mp4 Menu not lagging: https://i.gyazo.com/55d815795a8ab2f947d05fa0ce7f8b56.mp4 (Info for developers: The problem occurs since around the time shader cache was added to Ryujinx, tho it also happens on builds early than that. Disabling shader cache seems to help with that problem, doesn't happen on every boot without it)

  • After a match there is a high chance for the game to drop to 0 fps and 0% fifo for some time, forcing you to wait a few minutes between matches. Pressing buttons seems to help sometimes. Example: https://i.gyazo.com/5994b839ccadeee16e8a917b982461c4.mp4

  • Due to some problems with the gpu memory managment, the game will crash at random points. Usually the chance for it to crash increases the longer your game is opened.

  • Minecraft Steve has some graphic glitches where the ores in his crafting menu are pixelated and not recognizable. Doesn't affect gameplay.

  • Random texture corruptions can happen, but are VERY unlikely. Only saw it once Example: https://i.gyazo.com/f6dddc05f12bf09b0080b47955d791f5.png

Additonal Infos:

  • Works in ldn2. I recommend preloading shaders, but starting without and using each ability once works aswell in most cases (But you will experience stutters and freezes)

  • Annoying bugs that have been fixed: T-poses, most shader freezes, vertex explosions.

Leischii avatar Jan 15 '21 13:01 Leischii

Updated

EmulationFanatic avatar Jan 15 '21 13:01 EmulationFanatic

super smash bros ultimate spirits adventure keep crashing help pls

NSgopi2001 avatar Feb 12 '21 10:02 NSgopi2001

@NSgopi2001 This isn't the right place for such comments. This page is for detailed compatibility reporting, as seen above in previous comments.

I'd suggest checking the discord server or a forum somewhere. However, the likely response is going to be along the lines of "This is an experimental emulator, many games are very likely to crash and there's not a lot you can do about it".

drunlade avatar Feb 12 '21 10:02 drunlade

Spirits/adventure mode simply doesn't work yet in the emulator. No mystery or unexpected behavior there.

EmulationFanatic avatar Feb 12 '21 10:02 EmulationFanatic

When going into Vault > Sounds > Music, selecting a song, then exiting while the song is still playing, the game will crash with a missing service error.

00:02:03.827 |E| HLE.OsThread.5 Application : Unhandled exception caught: Ryujinx.HLE.Exceptions.ServiceNotImplementedException: Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy.ICommonStateGetter: 52

Guest Stack Trace:
Process: Service, PID: 82

Raw Request Data:
00000000   01 00 11 00 05 00 00 00  00 00 00 00 00 00 00 00   ················
00000010   53 46 43 49 01 00 00 00  34 00 00 00 00 00 00 00   SFCI····4·······
00000020   00 00 00 00 00 00 00 00  00 00 00 00               ············    

   at Ryujinx.HLE.HOS.Services.IpcService.CallMethod(ServiceCtx context) in C:\projects\ryujinx\Ryujinx.HLE\HOS\Services\IpcService.cs:line 148
   at Ryujinx.HLE.HOS.Services.ServerBase.Process(Int32 serverSessionHandle, UInt64 recvListAddr) in C:\projects\ryujinx\Ryujinx.HLE\HOS\Services\ServerBase.cs:line 208
   at Ryujinx.HLE.HOS.Services.ServerBase.ServerLoop() in C:\projects\ryujinx\Ryujinx.HLE\HOS\Services\ServerBase.cs:line 132
   at Ryujinx.HLE.HOS.Kernel.Threading.KThread.ThreadStart() in C:\projects\ryujinx\Ryujinx.HLE\HOS\Kernel\Threading\KThread.cs:line 1031
   at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.ThreadHelper.ThreadStart()

LukeWarnut avatar Feb 15 '21 05:02 LukeWarnut

is it possible to play online?

UND3RD0G5335 avatar Mar 20 '21 23:03 UND3RD0G5335

is it possible to play online?

I'm not a dev, but pretty sure the answer is "No" and you won't ever be able to. Online is where Ninty lawyers live ;)

LDN on the other hand, I imagine support for that is coming along.

drunlade avatar Mar 22 '21 09:03 drunlade

Boots ingame and can access menu, pressing anything under smash sub-menu (e.g. smash) causes black screen. Using 1.0.6819 with Smash v11.0.0

defunky avatar Apr 05 '21 20:04 defunky

boots ingame and can access menu, but pressing anything under smash sub menu, like smash button, still causes black screen, using ryujinx 1.0.6896 with smash 11.0.1, the crash message,

sidoka-contact avatar May 29 '21 22:05 sidoka-contact

@defunky and @sidoka-contact you need a save file to bypass this

EmulationFanatic avatar May 29 '21 22:05 EmulationFanatic

@EmulationFanatic oh thank you kind sir

sidoka-contact avatar May 30 '21 10:05 sidoka-contact

With version 1.0.0, no DLC and "ignore missing services" adventure mode fights are working. Without "ignore missing services" it still crashes when entering a fight. I saved the game and changed back to version 11.0.1 and it still works. After that I added all DLCs and can still enter the fight in adventure mode.

Very strange. It is as if the save game from version 1.0 and maybe the cached shaders and PPC prevents further crashes when entering a fight. Using ryujinx 1.0.6935

meisiek avatar Jun 24 '21 12:06 meisiek

Matches with above 3 players will have "instant" loads in subsequent games after the first. Video below shows Ryujinx 1.0.6946, a TTC PR based on said version and real hardware: https://www.youtube.com/watch?v=-B-s9zhB7sU

Effect is seen in 4, 5, 6, 7 and 8 player matches. When switching to 3 or 1v1 matches the effect can no longer be seen and regular load times return.

MutantAura avatar Jul 06 '21 02:07 MutantAura

@EmulationFanatic oh thank you kind sir

what save file did you use to get this working?

ljmerza avatar Jul 25 '21 02:07 ljmerza