Dungeondraft 1.0.3.2 doesn't recognize the pack
I create packs using version 2.0.0. Dungeondraft doesn't recognize them. I am using 1.0.3.2 because 1.1 are broken on imports.
I attached a test.txt file, but it's actually the dungeondraft_pack file, just github doesn't allow to update with that extension, which makes on sense.
did you select the "allow third party apps" option? that's not backwards compatable
@Ryex I don't think so? I don't even recall this option. Is that in DD or in the packager?
BTW, I checked - 1.1.0.6 detects the package. Only 1.0.3.2 doesn't. Unfortunately, 1.1.0.6 regularly crashes when loading assets.
Ah, 1.1.0.6 detects the package, but it unable to load it.
can you edit the pack.json and remove the "custom_color_overrides" key and try again?
be sure to remove the resulting trailing coma in the object
should look like this after
{
"name": "test",
"id": "VtqKkzNX",
"version": "1",
"author": "",
"keywords": ""
}
oh, um. this pack is just contains a top level
Screenshot from 2024-07-16 17-03-22.png
it's not structured correctly. perhaps that's the issue?
perhaps https://www.youtube.com/watch?v=4gpCQnN0xMg can help
I tried, 1.0.3.2 still refuses to even display it. I see some output from DD
Custom assets refreshed. ERROR: try_open_pack: Method failed. Returning: false At: core/io/file_access_pack.cpp:181. /home/gru/Pictures/Dungeondraft/test/test.dungeondraft_pack is not an asset pack
Ah, ok, I didn't know I need to set up some special structure. Let me watch, thank you! I will report results.