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An open source civilization-like game made for the web browser.

Results 37 OpenCiv issues
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Currently our AI builds buildings without considering if their economy can handle it. We need to take account the maintenance cost of buildings and units before the AI decides to...

bug

We would simply add a WhisperCommand class & send the player the message through ```sendServerMessage(...)```. We could also look into changing the chat color for whispers, but that is more...

enhancement
help wanted
good first issue

Currently there is no way for the player to get a list of commands from chat, the implementation of ```/help``` would fix this. For the command, the server would just...

enhancement
help wanted
good first issue

During our transition from an interface based event system to an annotation based event system, I had to rewrite a good amount of code. Because of this a lot of...

bug

Currently it's slightly hard to see a cities borders, maybe we should increase the thickness of the borders & decrease transparency.

enhancement

As it stands, it's hard for new users to setup this projects development environment. It all comes down to their version of JDK, what IDE they're using, and other variables....

bug
help wanted

- [x] Taxes Heritage - [x] Capital Expansion - [ ] Minuteman - [ ] Blitzkrieg - [x] Ocean Trade - [ ] Line Ship

bug
Code Improvement

- [ ] Remove ```this.``` in instances when it's not needed Better readability in my opinion - [ ] Create universal JSON object in Server We don't need to create...

help wanted
Code Improvement

Create a Dockerfile for the server project. Base image could probably be openjdk:11 Later this could be used for easily deploying or even just making local setup easier

Implement a command ```/tree [unit-id] or [player-name]``` that opens up a window displaying it's behavior tree. Every turn, the window shows the tree being executed.

enhancement