Rochelle
Results
13
comments of
Rochelle
I have created the PR for this, there was no need to create a superset as both D3D12 and Vulkan support the same blend operations according to their docs. [D3D12_BLEND...
I will pick this one up.
What we could do is maybe add a POCO option for the player. And let everything else be handled by an InputManager of some kind. The reason why a POCO...