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@baconpaul off topic but email chris about clap plugins for airwindows [email protected]

> Right but the thing I don’t get is I didn’t think godot made plugins. Like does it have audio processing and so on? it doesnt, all of that has...

> But if godot exports Match the concepts of a plugin then it should be doable. godot already has the majority of the groundwork but this would be a first

> well I think my initial reaction is the communities who write plugins (and use frameworks like juce or iplug or distrho or nih plug) and the communities who write...

https://github.com/brummer10/XUiDesigner?tab=readme-ov-file this is what i mean but in godot

clap can be done with https://github.com/free-audio/clap-juce-extensions