rust-portaudio
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Building on a 32 bit toolchain on a 64 bit Windows fails
Running cargo build
with the toolchain stable-i686-pc-windows-msvc
results in "The application was unable to start correctly (0xc000007b)" when the build process tries to run build-script-build.exe. build-script-build.exe seems to link against 64bit libraries while being 32bit itself.
I might be missing something here about the Windows development environment, as I am gratendly not overtly familiar with it, but I've 32-bit versions of MSVC and VC++ redistributables installed.