rodio
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Rust audio playback library
this not an issue, sorry, but didn't find where to ask about it, this is my use case: I have a small sound in a wav file, and a list...
0.13.0 makes nightmare sounds playing an ogg on ALSA https://nextcloud.paulsajna.com/index.php/s/2SCfftNWtcMMPGe ogg here: https://github.com/sajattack/wgputris/blob/master/assets/tetris.ogg code here: https://github.com/sajattack/wgputris/blob/master/src/main.rs#L447 I downgraded the repo to 0.12 and it's fine. Also fine on PulseAudio and...
When I played a 48000Hz mono-channel ogg file converted by `UniformSourceIterator`, in which the sample rate is converted in `SampleRateConverter`, the conversion rate seems to be slightly wrong. First I...
Is it possible to get the length of the audio file before reading each sample?
Is there interest in supporting webassembly in `rodio`? I found the [`amethyst` fork](https://github.com/amethyst/rodio) that hasn't been maintained in several months and was interested in getting the `wasm` branch back into...
I need to use CPAL for audio input but I'd have to take extra care of making sure that my version matches one used by rodio so that my `crate::cpal::SomeStruct`...
When playing an mp3 on Windows in debug mode, sometimes `self.next_frame()` is not empty in `SampleRateConverter`, leading to this panic: ``` thread 'rodio audio processing' panicked at 'assertion failed: self.next_frame.is_empty()',...
It would be very useful (i.e. for rhythm games and effects like [mickey-mousing](https://en.wikipedia.org/wiki/Mickey_Mousing)) to play sounds starting at a certain sample-index and also to retrieve the index of the last...
Is this possible currently? I don't see it in the API. This would be useful for implementing playlist like functionality. Is that not an intended use case?
Using pulseaudio's API (via C++ at least) it is trivial to spin up multiple output streams to stream audio to, which makes it very convenient for the user to, for...