rodio
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Sounds play extremely fast and chopy
They also seem to play for the same length no matter how long the file is.
I'm just running code ilke
let file = File::open("solving4.ogg").unwrap();
let source = Decoder::new(BufReader::new(file)).unwrap();
rodio::play_raw(&device, source.convert_samples());
on various ogg files.
I know you aren't reproducing this, so I guess I'm asking for advice as to how I can get you more information about what's happening.
Alsa v1.0.27 is running. It seems otherwise fine. I experience some glitching with some unity games in some play sessions, but this does not seem abnormal for linux.