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Suboptimal Tool Selector

Open WheelerShigley opened this issue 1 year ago • 2 comments

Release 1.10.3+1.20.1, on 1.20.1 (fabric)

Minecraft claims that some blocks (namely plants) use tools different than their fastest or optimal* tool; so, inventorio selects a suboptimal* tool.

Examples:

  • bamboo uses axes over swords
  • sugar_cane uses axes over the hand (primary slot)
  • grass (not the block) uses axes over hoes
  • flowers use shovels over the hand

*By "optimal", I mean that some blocks/items can be broken with another tool (including the hand) faster or with less durability loss; however, if the ideal tool has silk_touch or fortune, that would be more important to prioritize.

WheelerShigley avatar May 31 '24 01:05 WheelerShigley

How about https://github.com/RubixDev/Inventorio/issues/340 I think this might be better and less cheaty.

offbeat-stuff avatar Jun 10 '24 12:06 offbeat-stuff

I would prefer #340 or, better, #341 over no change; though, I really do think that the best tool should be used; this wouldn't be any more "cheaty" than the current implementation which automatically selects some tool, which is most often the best tool.

In any case, something like #341, where I may define my own rules, would be ideal if this issue, #359, is not something that will be implemented.

WheelerShigley avatar Jun 16 '24 17:06 WheelerShigley