Rua

Results 107 issues of Rua

Changelog: ```markdown ### Additions - Validation between shader code and device extensions, features and properties. ```` This adds validation for the VUIDs in the `RuntimeSpirv` section of the spec. Those...

A long-standing missing feature. Some of the basic logic is currently there, but a lot more is needed. In particular: - Buffer and image state tracking needs to track what...

type: enhancement
experience: hard

Sascha Willems has a repository with many useful Vulkan examples here: https://github.com/SaschaWillems/Vulkan. They are written in C++ and use the bare Vulkan API for the most part. Would it be...

#2334 ran into a problem where a shader has been optimised, and all its variable names stripped out. `Vertex` and co currently rely on having the names available, and will...

When executing a command, each image subresource is expected to be in a particular layout. But there are situations where the same command can require different layouts for the same...

type: safety
status: wontfix / old sync

The following vertex shader declares two different variables with the same descriptor set and binding number, but only one of them is statically used: ```glsl #version 450 layout(set = 0,...

The Philips P2000 uses a special version of the Amstrad CPC format, in which the tracks are numbered from 1 rather than from 0. This means that when you seek...

At the moment, you can't create a `ByAddress` wrapper for a `Weak` reference, because these don't implement the `Deref` trait, only strong references do. But it would certainly be useful...

I am thinking of making a PR to add support for operators to shlex. This would follow the same model as Python-shlex, where the caller specifies which characters they want...

enhancement

Version of Chocolate Doom: current master Concerning the following line of the `R_GenerateLookup` function: ```c colofs[x] = LONG(realpatch->columnofs[x-x1])+3; ``` The `columnfs` field of the `patch_t` struct is a statically sized...