Rua

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I don't think this can be solved with a borrow, but wrapping the window in an `Arc` will do it.

I think this can be closed now.

This is normal shader behaviour, not related to Vulkano or Vulkan. The GLSL shader compiler generates this SPIR-V code for the `buf_out` variable: ``` %uint = OpTypeInt 32 0 %_runtimearr_uint...

I'm thinking that for cases like this, the generated struct should have a `const usize` parameter specifying the size of the array. So it should be this: ```rust #[repr(C)] #[allow(non_snake_case)]...

Is this still an issue?

This seems to have been addressed by ShaderC?

There is now the `VertexInputState` type that gives you the same freedom as plain Vulkan.

This is now more thoroughly implemented, although there's still room for adding more platforms and memory types.