WorldSmith
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Basic Dota Environment Simulation
This is kinda a big one. Integrate a bunch of parsers and a LuaVM, and have buttons to trigger events. Should handle the same way that Dota would (but without the same interface, and without automatically stepping forward in timesteps). Any system not simulated would have to be handled manually by the user.
Here is a potential LuaVM for doing this kind of stuff: https://github.com/NLua/NLua