Ross Nordby

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This is indeed a good example of the kind of changes required for older frameworks. I can't merge it though- there are performance implications. Also, at a glance, I'm not...

Differences in zeroing requirements on framework versus NS2.0. `Vector` is an empty stub in NS2.0, so the compiler doesn't see any fields requiring initialization. In the framework version, it requires...

As a potential example of incremental insertion related problems, consider what happens on the PyramidDemo when a few thousand boxes get knocked into the void, and the remaining boxes deactivate....

On further investigation, the pyramid demo issue was actually caused by a rare race condition during waking. Spewed some NaNs, and NaN-sized bounding boxes ruin the tree pretty quickly. With...

It was pretty sneaky, which was part of the reason why it was around for several months. Apparently, while slightly tired, I scheduled the waker-upper constraint data copy alongside new...

Note that the source of a shape for a `CollisionBatcher` add is not always directly held by the Simulation.Shapes collection. For example, creating a pair involving the triangle of a...

>Is this something that would be too difficult to add? Implementing this internally is a bit tricky. 1. The support function provided to the depth refiner (currently `ConvexHullSupportFinder`) would need...

993055d3bc88f14fde1376f0b519023d7ca112ef adds `ConvexHullHelper.CreateTransformed(Shallow)Copy`. For very simple hulls, it's about 20 times faster than building a new hull from scratch. For very complex hulls, it's >>100x faster.

What operating system and video card are you using? Any DX11 class GPU should suffice, and in theory windows 7 or above should work. (There's been one report that windows...

Unfortunately, I can't do much with the exception alone- it's sort of a catchall. I suspect there is some sort of hardware, OS, or maybe SDK incompatibility causing these, but...