Rose

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Could you give a copy of your save, so I can test it?

I've been out of town for two days.

Armok Vision itself only spawns 6 threads by default, the main thread, 1 thread for communicating with Df, and 4 mesh regeneration threads. All the rest are made by Unity...

Oh dear, I need to fix that in the next release. Until then, https://discord.gg/ZTPRGE On Tue, Jun 23, 2020, 6:47 AM Chovin wrote: > I wanted to jump into this...

These are the item meshes, not the building meshes, which are set separately. It'd probably be a good idea to have some way of sharing the mesh, but right now,...

Also your building XML was nor formatted correctly. "BuildingMeshes" is only the root tag, and should be removed.

Okay, I've fixed the issues I've found, here: 31c95d72f051fd25d33fcf2c8135528664f1c071 ![screenshot21](https://cloud.githubusercontent.com/assets/288477/23502652/9292c07e-ff5e-11e6-80a4-bd6f086cbd5c.png) ![screenshot22](https://cloud.githubusercontent.com/assets/288477/23502653/92977128-ff5e-11e6-9381-2c61b1808307.png) The nestbox looks good, but there seems to be an issue with the normals on the inside. It's also...

Yeah, it attempts once to connect on startup, and doesn't try again. Need to change that.

Agreed. I'll work on this. On 03-Sep-2016 8:26 am, "Peridexis Errant" [email protected] wrote: > As of v0.11.3, if started without DF Armok Vision simply shows the > nighttime skybox. Ideally...

The second issue is easy enough to fix, but the first issue is more complicated. I guess I could try to have solid blocks in the unloaded parts of the...