Rose

Results 72 comments of Rose

I'm re-opening this issue, because the way buildings are done has changed, and this is relevant. Buildings are now made using the unity editor, as prefabs, and don't have any...

Does the outputlog.txt say anything? You'll have to find out where it goes on OSX On 01-Jan-2017 2:32 AM, "Ian G" wrote: > Hello! I'm new to using Armok Vision...

Yeah, I never really got around to adding collisions to them. I'll try to get it done in the next release.

There are a number of possible causes. Most likely is just the fact that updating the meshes is currently a lot slower than it could be, in which case waiting...

Is this problem still there in 0.18.0? I made changes to the visibility there, which should have fixed this.

If you upload your save file, I can try and see if there's something consistently breaking.

There's a lot of things AV reads from DF, and most of them to take a small amount of time, but it adds up. This is something I'm currently working...

No. Such a thing would be great, but would require two things: 1. A complete re-write of RemoteFortressReader 2. Somebody with much better knowledge of network programming than me.

There's better ways to contact me than issues on other projects.

Blame it on my inexperience. I'll see what I can do to trim things down a bit.