armok-vision icon indicating copy to clipboard operation
armok-vision copied to clipboard

A 3d realtime visualizer for Dwarf Fortress

Results 32 armok-vision issues
Sort by recently updated
recently updated
newest added

Just says Loading Item prefabs when launched, uses about 12% of cpu but does nothing else, I can look around the night sky backdrop with mouse2, the toolbar on the...

Ubuntu 20.04 AMD Ryzen AMD Radeon KDE Clicking no or yes to the send data stops all loading regardless of how far along. Doing this also causes the greyish rectangles...

i've downloaeed version 0.21.0 but when selecting it in the Finder it claims to be version 1.0 both the `CFBundleShortVersionString` and `CFBundleVersion` entries in the `Info.plist` file are wrong. they...

I wanted to jump into this project but I'm more comfortable with chatroom-style communication than forums. The Discord link is saying it's invalid though. ![image](https://user-images.githubusercontent.com/17536161/85411494-4be1f500-b51d-11ea-88ef-722a0f2326b0.png)

Currently, the manifest.json and the macOS app name do not match. The manifest should be changed to `"osx_exe": "Armok Vision Mac.app",`.

When AV's window is maximized using macOS's native fullscreen mechanism (clicking the green button, which moves the window to its own screen & expands it), Unity changes AV's screen resolution...

On 0.19.1, when built for mac, the `F` key does not toggle whether the DF screen is followed, although the Help overlay indicates it should.

It's almost impossible to adjust any of the settings in the Esc menu from FPS mode. The menu appears, but the game randomly shows & hides the mouse, including when...

It's somewhat difficult to click the calendar/clock tab, since Armok Vision hides the cursor on the second click. There should be a key binding for this.

When switching to FPS mode on a certain layer, then moving up or down a layer, some Z-layers are never rendered. Notice here, multiple tree layers aren't shown: