RMG
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Can't fast forward with Vulkan backends
Since the latest update, turning off the frame limit seems to have no effect, and increasing the speed factor doesn't work properly either. This is with the parallel video plugin, and vsync off. Since there doesn't seem to be a way to force OpenGL, my only option is to switch to GLideN64, but I think it makes textures look terrible, at least in Paper Mario.
I'm unable to reproduce this on linux with my rx 570 on KDE plasma, maybe try seeing if vsync is forced through your driver?
VSync does not appear to be forced in the driver.
What OS are you using and what gpu do you have?
Windows 10 with an AMD Radeon RX 5700 XT