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Can't fast forward with Vulkan backends

Open MainMemory opened this issue 1 year ago • 4 comments

Since the latest update, turning off the frame limit seems to have no effect, and increasing the speed factor doesn't work properly either. This is with the parallel video plugin, and vsync off. Since there doesn't seem to be a way to force OpenGL, my only option is to switch to GLideN64, but I think it makes textures look terrible, at least in Paper Mario.

MainMemory avatar Aug 05 '23 06:08 MainMemory

I'm unable to reproduce this on linux with my rx 570 on KDE plasma, maybe try seeing if vsync is forced through your driver?

Rosalie241 avatar Aug 05 '23 10:08 Rosalie241

VSync does not appear to be forced in the driver.

MainMemory avatar Aug 05 '23 18:08 MainMemory

What OS are you using and what gpu do you have?

Rosalie241 avatar Aug 05 '23 23:08 Rosalie241

Windows 10 with an AMD Radeon RX 5700 XT image

MainMemory avatar Aug 06 '23 00:08 MainMemory