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AI detects but doesnt move the mouse to the target

Open michiel1106 opened this issue 2 years ago • 3 comments

It detects the "humans" (for example in valorant for 50%) but it doesnt move the mouse to the target. I has only worked on my computer screen, not in games. so when im on google for example it moves to the left upper corner and does nothing else

specs: 3050 8gb single fan intel i5-10400f 16gb of ram (plus some with page file) 2560x1440 screen

michiel1106 avatar Oct 07 '22 06:10 michiel1106

cuz valorant bans pytorch to run

On Fri, 7 Oct 2022 at 07:59, michiel1106 @.***> wrote:

It detects the "humans" (for example in valorant for 50%) but it doesnt move the mouse to the target.

— Reply to this email directly, view it on GitHub https://github.com/RootKit-Org/AI-Aimbot/issues/38, or unsubscribe https://github.com/notifications/unsubscribe-auth/AI4OGGXC6XR635N47CKPHYLWB7C3NANCNFSM6AAAAAAQ7JUWYE . You are receiving this because you are subscribed to this thread.Message ID: @.***>

JiaqinKang avatar Oct 07 '22 11:10 JiaqinKang

its not only valorant, to make sure it does work, what are the games it works on

michiel1106 avatar Oct 07 '22 15:10 michiel1106

and in fortnite it just jitter around thbe place

michiel1106 avatar Oct 07 '22 15:10 michiel1106

This script work in 1920*1280 resolution u Need change It insidie script whit your resolution for valorant block any mouse emulation u Need a emulation hardware for bypass

ZCban avatar Nov 09 '22 16:11 ZCban

Valorant is one of the few games which block win32api mouse movement calls. The way around this is by using a driver. Games with a 3rd person view will require you to adjust the aaRightShift so it doesn't register your player as the target.

Qfc9 avatar Dec 29 '22 04:12 Qfc9

its not only valorant, to make sure it does work, what are the games it works on

and in fortnite it just jitter around thbe place

My mosuse flies everywehee. How did you manage to fix this?

icedbug avatar Apr 06 '23 15:04 icedbug

Using specifically CPU mode on my Ryzen 7 with integrated graphics, the mouse ONLY moves up-left when a human is detected, regardless of what it's detected on. Human detected on the bottom-right? Moves up-left. Human detected dead-center? Moves up-left. I can't figure out why this is happening, but to make it even more confusing, this does not happen in onnx-GPU mode.

Foxy6670 avatar Apr 09 '23 01:04 Foxy6670