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zoneStatus is wrong in response to goPause command

Open gahisee opened this issue 2 years ago • 0 comments

When goPlay is emitted, I get 2 updates shown below in my console logs: ..............>>>> updateZone().now_playing:state.PlayPauseStop=showPlay ..............>>>> updateZone().now_playing:state.PlayPauseStop=showPause <----- this one arrives about 1 second after

But when goPause is emitted, there is this "unexpected" update: ..............>>>> updateZone().now_playing:state.PlayPauseStop=showPause <------- it should be showPlay

gahisee avatar Mar 17 '22 21:03 gahisee