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App can't run on IOS devices..

Open NoviSad557 opened this issue 5 years ago • 6 comments

App working without problem on android devices, but can't run on IOS devices...

NoviSad557 avatar May 30 '20 14:05 NoviSad557

@Ronak99 built his app on windows, I so 'flutter create' builds files for windows. I had same issues when I tried a project of mine.

I fixed it by 'flutter create" on mac and than copied 'lib' folder into mac..that fixed my flutter.h issue.

Very silly way to fix, but I think there are better ways..

for emoji_picker, I think you will have to figure it out on your own, sorry(don't own mac devices to test) https://pub.dev/packages/emoji_picker

takiuddin93 avatar Jun 04 '20 14:06 takiuddin93

App working without problem on android devices, but can't run on IOS devices...

Can you post the stack trace or the logs that you see in the console? That'll help a lot.

Ronak99 avatar Jun 10 '20 09:06 Ronak99

@Ronak99 Here are errors. Screenshot 2020-06-11 at 21 36 40 Screenshot 2020-06-11 at 21 34 22

qwerty684 avatar Jun 11 '20 19:06 qwerty684

Seems this problem is caused by interrupting cocoapods install. Try:

  1. Remove ios/Flutter/Flutter.framework from your project
  2. Run "pod install" in ios directory. Flutter.framework should be generated, including Flutter.h file
  3. Run build

If still this problem persists, consider updating us.

AjayrajSingh avatar Aug 16 '20 05:08 AjayrajSingh

@AjayrajSingh I try but it still shows the old error, anyone has any solution for this?

wtrungvu avatar Sep 02 '20 17:09 wtrungvu

some of the packages have specific installation guidelines for Ios, worth having a look.

realnihal avatar Feb 22 '22 11:02 realnihal