rolisteam
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Ngrok issue and tunneling in general
#Your configuration: Rolisteam version: 1.9.2 Operating System and version: Windows 10
Rolisteam Setting (remove irrelevant):
- Player and Client
- Player and Server
#What did you do ? (Explain each step from starting rolisteam to the issue)
- Using Ngrok I started up a tunnel to share to players without having to port forward
#What did you expect to see ? (Make sentences and explains in details with words)
- Players being able to join my game through the IP and port given by ngrok
#What did you get instead ? (Describe in details the issue)
- Players getting the "The remote host closed the connection" upon attempting to join, even I do on my local machine with 2 separate instances.
To help you I will need real information such as ip and netnork map. It is more an issue of Ngrok configuration and add the proper information to Rolisteam. Rolisteam is a regular tcp server/client.
I can't give a single IP and network map for ngrok, since it generates and tunnels through using http.
The settings I use for ngrok are ngrok tcp 6660
, and since documentation for Rolisteam is as bad as it gets on explaining how things work, it's nearly impossible to do anything. Additionally, when hosting through Rolisteam, copying the connection link gives me this:
rolisteam:///6660/[redacted for safety reasons]
, and it's not really something I expected.
I don't know how the app is a TCP server/client, when it gives no connection info other than the one pasted above, and is solely reliant on external apps such as Hamachi (Radmin also doesn't work which is odd because it does the same exact thing as Hamachi).
Roliserver is almost impossible to setup and get it working even if I follow all the instructions as best as I can by reading through the intended wording.