Rogy-Engine-
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if a model have texture information ,how do i use it?
If I want to import the model from the outside, the model itself has texture mapping, and I changed the model.cpp and mesh.cpp, I'd like to know render.cpp how should be changed
Models rendering happen in the "Renderer::RenderScene" function
The "pushing" of renderer commands happen in the "Rogy::UpdateEntity" function