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A tool for rendering random strange attractors

Results 7 attractor-wallpaper issues
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I don't have a macOS to test this on, so I cannot ensure that this is working there. But as far as I know, All crates used support macOS.

help wanted

Would be cool to make the gradient accept luminance values beyond the ones allowed by the sRGB color space (I am already using the OkLab color space), and render the...

The default themes for `attractor-egui` are stored [in `default.json`](https://github.com/Rodrigodd/attractor-wallpaper/blob/68977b020543ab0d61d776dabfbbd5866abedd68/egui/src/default.json#L22), while the ones in the Android app are stored in [the Kotlin source code](https://github.com/Rodrigodd/attractor-wallpaper/blob/68977b020543ab0d61d776dabfbbd5866abedd68/android/app/src/main/java/io/github/rodrigodd/attractorwallpaper/AttractorSurfaceView.kt#L34). It would be easier to maintain if...

In principle, we only need to add `#![windows_subsystem = "windows"]` to the crate root to make it not spawn a terminal. But this would also make it not attach to...

The multi-sampling option works by multiplying each dimension of the attractor's aggregation buffer, and then downsampling it using a Lanczos kernel in the shader. It also applies the colormap to...

Dithering is used to avoid banding artifacts in the smooth color gradient of the background. The current implementation of dithering were copied from [Bevy's implementation](https://github.com/bevyengine/bevy/pull/5264). Not sure if I implemented...

I love this so much! Thank you. Can you please add an option to save as a file? I want to make a collection and it's inconvenient to go through...