Marco Rodolfi
Marco Rodolfi
Same state as Windows, but that's not much. I'll see if adding vkd3d-native can help to improve this. No promises yet though.
> I've finished Saints Row on 100% few days ago on Linux with windows build + wine 10.0. And all works perfectly fine with Vulkan renderer So you have just...
> > So you have just used the dx12 backend, which is known to work better. We are discussing on improving the native Vulkan renderer here :) > > um,...
> Yeah, at least under Wine. It's not terribly surprising. Vulkan with native Linux and/or BSD would be impressive though and I assume that's in the spirit of [@hardBSDk](https://github.com/hardBSDk)'s question....
Random list that comes to my head: - [ ] **Fixing/Refactoring threading on Linux**: I had to comment out terminating threads since it was causing random crashing while running games,...
> I just tried the Linux build available on https://github.com/xenia-canary/xenia-canary-releases/releases, it doesn't respect the XDG specification. > Unless a `xenia.config.toml` is given in input, that contains the relevant `cache_root`, `content_root`...
> I just tried the Linux build available on https://github.com/xenia-canary/xenia-canary-releases/releases, it doesn't respect the XDG specification. Unless a `xenia.config.toml` is given in input, that contains the relevant `cache_root`, `content_root` and...
> I have compiled [60318a5](https://github.com/xenia-canary/xenia-canary/commit/60318a5db66516614295146e5d455e4b6fda1be7) today and I am getting a crash shortly after startup on Fedora 41: > > ``` > i> 00013527 Created a Vulkan device for physical...
> Oh I wasn't aware that a flatpak was available, but it looks like that one was from 3 weeks ago and I guess might not be getting further updates?...
> > EDIT: The call that's failing is a version check on Vulkan itself, so your GPU driver is too old to make that call available. Either update your GPU...