material-maker
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A procedural textures authoring and 3D model painting tool based on the Godot game engine
Turns several RGBA transform nodes to variadic nodes and updates respective docs: 
The theme resource was done from scratch to avoid the use of unnecessary/outdated theme properties (a clean theme resource should make it easier to adjust and vary in the future)....
**Material Maker version:** v1.3-1 **OS/device including version:** Linux version 6.8.9-hardened1-1-hardened (linux-hardened@archlinux) (gcc (GCC) 13.2.1 20240417, GNU ld (GNU Binutils) 2.42.0) #1 SMP PREEMPT_DYNAMIC Thu, 02 May 2024 21:41:31 +0000 **Issue...
Fixes Generalized Kuwahara node (was outputting nothing - white on Master)
**Feature/enhancement description:** Can a native .deb package be created for debain-based systems? It'll have the benefit of being integrated with the system menus and filetypes can be associated with the...
When I tried to rework the label min-size back in the better nodes I did not consider input labels and property labels separately (usually only one of them is present)....
This adds an export target(Static PBR Material) for the Lit material in Unity URP tested with 2022.3.41f1, using [Pavel Oliva's Seigaiha Cobblestone material](https://www.materialmaker.org/material?id=982) 
**Material Maker version:** 1.3 **OS/device including version:** Windows 11 **Issue description:** The Input and Output of this should be the same, as x+0=x, but they're not. Other math operations also...
Changes the texture samplers' repeat properties to repeat by default to make them function the same way they did in previous versions. This fixes the seams that appear when using...
- Adds better filtering/sorting to Add Node panel - Adjust the style of the Add Node panel to fit the longer paths of the items - Adjust the scroll behaviour...