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[ Feature ] Add GLTF as import option when initiating a painting project

Open iwubcode opened this issue 1 year ago • 3 comments

The model loader only supports obj files when initiating a paint project. GLTF is an open source format that supports PBR by default. I have used it for my own engine to some success, it would be nice if material-maker supported it as well.

iwubcode avatar Feb 01 '24 21:02 iwubcode

Added basic support in f4d1880853b19bcb0017564e15376d2e20221190

RodZill4 avatar Feb 03 '24 11:02 RodZill4

Thank you @RodZill4 for all the work on this tool ! Really excited to try this.

iwubcode avatar Feb 06 '24 04:02 iwubcode

Already mentioned this on discord a couple months ago but since there is this issue, I figured I'd mention it here too. I confirmed with the latest (1.4) build as of today that GLTF support seems to not work. When opening a paint project, I select a GLTF model and nothing happens.

iwubcode avatar Apr 02 '24 03:04 iwubcode