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Brick textures do not color match beyond edges when using the warp transform

Open ptredhead opened this issue 2 years ago • 1 comments

Material Maker version:

v1.3

OS/device including version:

Kubuntu 23.04 (Linux) / AMD Radeon RX 580

Issue description:

Brick textures do not color match beyond edges when using the warp transform.

If the bricks matched colors then I would be able to create seamless textures, but right now I can only use the outlines.

I think most brick textures do this.

Steps to reproduce: Use the warp transform to extend brick texture beyond edge and inspect the brick fill output.

See attached screenshot of node diagram.

rect983

Screenshot_20230721_140854

ptredhead avatar Jul 21 '23 19:07 ptredhead

As a workaround you can plug the fill's output to a buffer before warping it

https://github.com/user-attachments/assets/226b5417-68fd-4d01-b7af-26d16cf057e8

I tested a bit in1.4b3, looks like "Uneven Bricks" still have this issue, everything else is fine

williamchange avatar Jun 13 '25 10:06 williamchange