Brick textures do not color match beyond edges when using the warp transform
Material Maker version:
v1.3
OS/device including version:
Kubuntu 23.04 (Linux) / AMD Radeon RX 580
Issue description:
Brick textures do not color match beyond edges when using the warp transform.
If the bricks matched colors then I would be able to create seamless textures, but right now I can only use the outlines.
I think most brick textures do this.
Steps to reproduce: Use the warp transform to extend brick texture beyond edge and inspect the brick fill output.
See attached screenshot of node diagram.
As a workaround you can plug the fill's output to a buffer before warping it
https://github.com/user-attachments/assets/226b5417-68fd-4d01-b7af-26d16cf057e8
I tested a bit in1.4b3, looks like "Uneven Bricks" still have this issue, everything else is fine