material-maker
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Doesn't run on OSX Monterey
Material Maker version: 0.98
OS/device including version:

Issue description:

Steps to reproduce: Try to open
This one works I exported it:
https://easyupload.io/46iy0r (File available 30 days)
This is due to MM not being signed. The steps to use MM on MacOS are described on Itch.io (bottom of the front page, and there's a dedicated devlog).
This one works I exported it:
https://easyupload.io/46iy0r (File available 30 days)
Did you sign it, or does it work on your machine because you exported it? I don't know much about MacOS, unfortunately...
I didn't sign it, I just exported from Godot and it's working apart from the other bug I reported.
Normally on my mac I have a Are you sure you want to open this? if it's not signed, which is fine.
In this case the app just refuses to start, stating something about a corrupted image. Maybe it's a Godot export from Windows problem?
I see yes that issue seems to be the same problem. Any idea why you have this issue? Never seems to happen on my exported godot games 🤔
Any idea why you have this issue? Never seems to happen on my exported godot games thinking
When you export a Godot project on macOS, it can be self-signed to ensure it works on your own machine. Exporting for macOS from Windows on Linux doesn't support self-signing in Godot 3.4, but it does in Godot 3.5.
See Running Godot apps on macOS in the documentation.
I have the exact same issue on my m1 mac, and the build from @tavurth works without issues. So there is something else here
@Calinou would self signing mean that it would also work for @kidandcat?
@Calinou would self signing mean that it would also work for @kidandcat?
Unlike Intel Macs, M1 Macs require some kind of signature to run applications (even when you bypass the warning). Self-signing is enough in this case, but you'll have to bypass the warning as I linked above.
After exporting to .dmg instead of .zip the file seems to work without other the previous crashes and missing textures.
You can find that export here. @kidandcat
Ufortunately it sill has a lot of crashes, just in different places now, when I click different buttons a ctd is common.
https://file.io/na9NMIQrdXme