godot-openstreetmap
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More godot 4.2 updates
Supersedes #12
- Updated the gitignore file
- Ran the upgrade mesh tool
- opened and saved .tscn and .tres files which did automatic conversions for Godot 4
- Changed some variable and function names to fix shadowing warnings
- Also changed
PoolVector2Array()toPackedVector2Array()andGeometrytoGeometry2Das part of that commit - Replaced
get_extentsin the polygon_clamp_test file. It was removed and replaced withget_sizewhich is now the full size of a RectangleShape2D instead of half so I divided it by 2