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Feature Request - RGL lacks support for SDF Heightmaps

Open Erumeldor opened this issue 1 year ago • 1 comments

Hello Team behind the RGL Plugin,

I would love to see support for the SDF heightmap geometry type. It is one of the most powerfull ways to randomly generate textured terrain, and therefore essential for simulation purposes.

Thanks in advance!

Erumeldor avatar Oct 23 '24 09:10 Erumeldor

Hey @Erumeldor! We have an eye on handling terrain, but this is not planned for the near future for RGL Gazebo Plugin. However, this feature is already available in our other plugins (RGL Gem for O3DE here, and RGL Unity Plugin here) - this may help if you will decide to do it by yourself. In such case, we will obviously be willing to help you!

Best regards, Paweł

PawelLiberadzki avatar Oct 24 '24 12:10 PawelLiberadzki