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River Bug

Open Jocrr opened this issue 2 years ago • 8 comments

One of these tiles in the river tileset are using the incorrect gfx: river+N+W+land+S+W+NE+mask and river+E+land+S+W+NE+mask. Both of them use the same gfx, but one of them is supposed to go in the opposite direction.

Also rivers in general tend to break a lot, that is in the middle of the river it starts going in opposite streams.

Jocrr avatar Dec 16 '23 15:12 Jocrr

I've just checked and it seems that the former is the one that's bugged.

Jocrr avatar Dec 16 '23 15:12 Jocrr

I believe this happens with several river tiles; there are multiple ones that are literal duplicates.

FruityGumGuiltyFruit avatar Dec 16 '23 15:12 FruityGumGuiltyFruit

No clue what you mean here. CoW/AW doesn't have full realistic rivers + I don't undertsand the bug description at all.

Robosturm avatar Dec 16 '23 18:12 Robosturm

river+N+W+land+S+W+NE+mask is supposed to flow the other way

Jocrr avatar Dec 16 '23 18:12 Jocrr

I won't fix sprites if anyone does so I'll accept it. But the river looks good enough even if the river flows in each other.

Robosturm avatar Dec 16 '23 19:12 Robosturm

river+N+W+land+S+W+NE+mask is supposed to flow the other way

I have been meaning to improve or add missing river sprites for a time. If you can provide a list of all the tiles that you believe are incorrect, I will see about fixing them.

FruityGumGuiltyFruit avatar Dec 16 '23 20:12 FruityGumGuiltyFruit

Seeing as Jocrr has not replied, I will check the river sprites myself when I have time to, and create a list of missing/broken river tiles.

FruityGumGuiltyFruit avatar Aug 28 '24 14:08 FruityGumGuiltyFruit

I'm starting work on this.

FruityGumGuiltyFruit avatar Jan 25 '25 01:01 FruityGumGuiltyFruit