Robin Schmidt
Robin Schmidt
a/b: try sampleRate/2. just went through the formulas for it, the input coeff goes to 1 and the feedback coeff goes to 0, so the filter goes into bypass at...
> Gaussain even with 1 pole is perfect. really? then you could also use the simpler OnePoleFilter class. however, i just went through the design-formula for the case fc =...
hah! cool, thanks! yeah, i will revisit this when we are done with the mod-system integration, smoothing filter and value mapper and lfo
yes, i have been leaving this to client code, what analysis signal to send into it. the class itself just accepts a mono signal for analysis. and then in both...
hmmm...not sure....maybe i could make a subclass that accepts stereo inputs and has a switch which channel to use (or even mix coefficients).
just a random thought: might a nonlinear combination of the left and right channel signals be useful - such as the product? in case of a mono-signal, it would amount...
plans...hmm - not sure, i just wanted to experiment a bit with the idea. eventually i want to build a kind of semimodular synth, somewhat similar to straightliner but instead...
> A gravity well will create circular patterns which will be a better starting point for tonal/musical/smooth sound. yeah, but that would be an entirely different algorithm, i think. maybe...
there are some subtleties, though: when the distance between two particles becomes zero, you'd get a division by zero (strength of force is proportional to 1 / distance^2). perhaps, i...
i implemented the max-distance thing. i think, i could remove some of the xx2x, etc. parameters, and maybe leave only x2y, y2x, and have an xy-to-both parameter. all the others...