Robin Schmidt
Robin Schmidt
ahh - damn - i forgot to include the baseclass constructors in the subclass. i had to add: `using ModulatableParameter::ModulatableParameter; // import baseclass constructors` to ModulatableParameter2. otherwise the subclass has...
hmm? what happens? i tried it here and it worked. i have routed the env to the density parameter and it got modulated
uuuh...i trigger a breakpoint when i try to route it it to the gain. wtf?
Microsoft C++ exception: std::bad_function_call at memory location 0x0000002F7261E860. hmm...is there maybe not a correct callback assigned?
i meanwhile have set the initial callback (in class Parameter) to an empty function. i think, it was formerly uninitialized which raised the exception. will check tune soon..
could it be, that you have a bug in the definition of your callback: `parTune.setCallback([this](double v) { spiralGenCore.setPitchOffset(parTune + parOctave*12); });` line 72 SpiralGeneratorModule.cpp. there's no "v" in the inner...
i checked in a little update, so your "AudioPlugins" project can build now SpiralGenerator. you didn't have the source files in the project yet (giving linker erros). and an "amplitude"...
i see, you have adapted my "uncomment the one you want to build" strategy. maintaining a separate project for each product is such a hassle, isn't it? i've been saying...
> Could your modular thing (Liberty) be used to prototype? I could imagine using Liberty to then generate a C++ template that uses your library. i was already thinking about...
yes, modulators can be bipolar to admit for typical lfo stuff. but check also the "relative" option in the popup menu. if active, the modulation value gets scaled by the...