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Interactive web-based simulator of electromagnetic waves

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Hi hi, I think this is a very very veryyy interesting project, I was thinking would be great include the Lorentz Law in the list of equations, with it the...

Right now for every source we call the draw kernel once. They should be batched into a single call instead to improve performance.

enhancement

Since we are using half-float textures we convert them to uint8 first which is a lossy process. Instead we could store the 2 half-float bytes in 2 uint8.

bug
enhancement

- Bloom intensity - Different visualizers for the field (eg. toggle magnetic energy, electric energy, show vector fields, ...)

enhancement

Some from the reddit thread: - Resonator - Bragg reflector - Superconductors (using µ=0, eps=inf? might not work at all) - Grating mirror

enhancement

For example it is possible to select a timestep that will cause the simulation to diverge and lots of other parameters that can cause this. Perhaps add some visual indication...

enhancement

Doing so will require using complex-matrix-valued permittivity and permeability so introduce loss in the border depending on the direction of the wave.

bug