Robin Kahlow
Robin Kahlow
When dragging a data pin onto another pin which can be cast to it explicitly an explicit cast node should be created automatically.
Right now all overloads in the suggestion list are shown seperately. In the constructor selection a random overload is selected. Both should make use of a mechanic to only display...
Currently all code is mostly generated in one class (MethodTranslator) with a table of node translation functions. This should be refactored into multiple classes or files somehow.
Currently the exception pin is of type `System.Exception`. It would be nicer if we could right-click nodes to add a new exception type, which would also add another output execution...
Currently users have to select their own assembly references. Some defaults are added but they might not be available on some machines. The NuGet package manager should be integrated to...
Right now for every source we call the draw kernel once. They should be batched into a single call instead to improve performance.
Since we are using half-float textures we convert them to uint8 first which is a lossy process. Instead we could store the 2 half-float bytes in 2 uint8.