Robert 'Bobby' Zenz

Results 44 comments of Robert 'Bobby' Zenz

I just got reminded that I did [implement something similar for a bloxel game engine](https://gitlab.com/quadracoatl/quadracoatl/-/blob/master/jme-client/src/org/quadracoatl/jmeclient/meshers/DisplacingSimpleMesher.java) written with jME. Though, I did it when creating the mesh, it might be getter...

> In fact, currently, we use different libraries for edit mode and preview mode; the Android app uses a different library, too. All these libraries do support different subset of...

I have good news and bad news for you. The good news is, you'll only hear a rant from me this last time, promised. The bad news, you're going to...

Are these from the game? It kinda looks like that the absense of blue might be used as filter in that specific image.

No no, I meant the red/green pixels on the tree. But what is the source of the upscaled image, I mean, who runs it through the upscaler? As it seems...

I've found a solution for this problem, I'm bridging through the gap with Intents. If you now think "wow, that does sound hacky" then that is because, yeah, it is....

However, an accidental feature is that other apps can also easily control the module through these preferences, as they only need to send the correct Intent. I consider that a...

Well, it would still be remote, but instead of a Content Provider as mechanism, it would be an Intent Receiver. I can (and did) implement `SharedPreferences`, the "main" app needs...

To be clear, I was thinking of simply having both mechanism available side by side. So that you `RemotePreferences` and `IntentBridgedPreferences`, `RemotePreferenceProvider` and `IntentBridgedPreferenceSender`. So the user of the library...

I've created a Pull Request with my solution, whether you want to use it or not is up to you, it's completely okay if not. Maybe someone else will pick...