KeyboardJS
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Demo + seperation of locale and processing logic needed
I'm considering writing a Belgian locale for your project. I'd be more inclined to actually do so if you shipped your project with a working demo that would allow me to just run the demo and adjust the keys with little to no setup.
What would also help, is a clear separation of your locale from the rest of your code. For example, you could load the locale from a JSON file. That way, someone could switch from one locale to the other by just loading a different JSON file into the same library.
I'm glad to hear it. I'll get to work on a locale development toolkit for you.
Awesome !
Let me know when it's ready, so I know when I can start fiddling around with it ;-)
KeyboardJS 2 is looming and the locale system has been improved. I'm going to create this tool with KeyboardJS 2 in mind.