Mine-and-Slash
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[1.15.2] World dont start to generate
When i Will create a world, he don't start to generate
I had the same issue as you did, and I found a solution Brief Description of my solution Changing one of the settings in the config folder causes this issue. This setting is: "LEVEL_TO_NEAREST_PLAYER"... If this setting is set to false, the game loads correctly. if it is set to true, it fails to load the world. Issue Details I adjusted a bunch of config files in order to suit how I wanted to play this mod. When I went to start a single player world, the game refused to finish loading. It would generate the world to 2-3% and then stay there for a long period of time. I was unable to close it without force closing it through Task Manager. I was using this mod in conjunction with a bunch of other mods, some that changed terrain generation, some that added weapons, and some that that added new mobs. In order to further isolate the problem, I tried to play with just this mod and its dependencies. The problem persisted. My Solution I narrowed it down to one of the config settings in the Mine and Slash config folder. The specific settings that caused this issue was one or more of the settings in the "modentityconfigs" file: C:\Users[username]\AppData\Roaming.minecraft\config\Mine and Slash\ModEntityConfigs.txt. Next, I decided to slowly go through each setting I had changed and try to further isolate the issue. The settings that were causing an issue were the "LEVEL_TO_NEAREST_PLAYER"... I do not know what this setting does, but I believed it to force mob spawns to have a level closer to the nearest player's level. I had set this to false, because I liked the idea of playing with mobs leveled similarly to me. By enabling these settings though, they were causing me to not be able to play on a single player world.
I hope this helps. Edit 1 Further tinkering with the configs leads me to believe that the "Level to Nearest Player" setting can be enabled for every Entity type except for: Animals (and maybe Players).
this happens to me - for me it is saying the filtered list is too long so it returns null. I dont know how to fix this