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USBRetro: Robust USB host controller input for retro consoles.

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Related to #14 You might want to add support for the Xbox Headset adapter buttons. Model 1626.

Have support for modern consoles which accept usb input unencrypted Nintendo Switch https://github.com/omakoto/raspberry-switch-control https://github.com/juan518munoz/PicoSwitch-WirelessGamepadAdapter Playstation 3 https://github.com/libsdl-org/SDL/issues/5148 https://rb4.app/ Might be possible with https://learn.adafruit.com/adafruit-feather-rp2040-with-usb-type-a-host/overview

It should be possible to also support the Xbox One's USB adapter for Windows within the X-input driver. Example implementation for Linux Driver: https://github.com/medusalix/xone

enhancement

Currently the GameCube USBRetro output only supports single controller output. It may be possible to output all four players on a single RP2040 by adding 3 additional GPIO data lines...

enhancement

I'm new user of USB2PCE with v1.0.3 firmware. In most of titles, it works correctly, but found an issue when playing Youkai Douchuuki. When I turn on PC Engine with...

The Nuon by default reboots the current game if the stop button is pressed. It should be possible to connect a gpio pin from the microcontroller being installed to the...

enhancement

Tempest 3000 ignores analog and dpad when a spinner is detected. Currently the adapter always identifies itself as having a spinner. We need to make sure it only includes the...

For the internal Nuon USB mod, it would be ideal for the Nuon to detect no controller connected when none is connected to USBRetro. Should be able to do this...

enhancement

The 8BitDo USB Adapter 2 (black w/o 2 on shell) seems to automatically unmount and throw and Invalid Speed error when connecting to the adapter. Despite overriding the speed error...

bug

Here is a possible list of VIDs of Xbox One controllers. Microsoft, PDP, and PowerA should be covered but I need to verify all third-party controllers are working. - [x]...